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The D&D Card Expansion Revolution
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BJ
He Who Founds Wyrmlings

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Post Posted: Sat Jan 08, 2011 11:06 am    Post subject: The D&D Card Expansion Revolution Reply with quote
When I once said I wanted M:tG and D&D to somehow combine, I sort of thought it would be in the form of a Dominaria Campaign Setting. But we get this instead.

I will allow these in my games, but not for free. They have to get a boon for it, such as:

Avandra's Boon of Luck (Level 13* Uncommon)
Divine Boon
Effect: You have a Fortune Deck composed of 1 rare, three uncommon, and 4 common cards. At the start of an encounter, draw a card from that deck. You may use that card at an appropriate time in an encounter.

I think that's good enough as a "cost" for me.
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Last edited by BJ on Wed Feb 02, 2011 12:29 pm; edited 1 time in total
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boy_bakal
Lord of Pwnage

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Post Posted: Sat Jan 08, 2011 5:58 pm    Post subject: Reply with quote
Hmm. Interesting. I wonder if all effects will end up being beneficial. It'd be kind of fun to have negative effect cards as well, though perhaps players should be given incentive to place those in a Fortune Deck.
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BJ
He Who Founds Wyrmlings

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Post Posted: Tue Jan 11, 2011 10:33 pm    Post subject: Reply with quote
I did hear that no negative effects will be around, which is a bit sad. It would have been an interesting combination, but I guess 4E just doesn't like "negative" effects.
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erwin
Master of None

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Post Posted: Wed Jan 12, 2011 7:34 am    Post subject: Reply with quote
So each player could possibly have a deck? O_O

I agree on BJ on this, but I'd rather have the players get cards from the DM as a "reward", expanding their own decks as DM gives them more. That is costly on the DM's POV though. Something in that line.
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BJ
He Who Founds Wyrmlings

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Post Posted: Wed Jan 12, 2011 10:51 am    Post subject: Reply with quote
That does sound expensive, erwin. Shocked I say let them buy and build their own deck. It gives them the fun of customizing their cards in the same way as M:tG.
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BJ
He Who Founds Wyrmlings

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Location: Sa sikmura ng Bakunawa
Post Posted: Wed Feb 02, 2011 12:28 pm    Post subject: Reply with quote
boy_bakal wrote:
Hmm. Interesting. I wonder if all effects will end up being beneficial. It'd be kind of fun to have negative effect cards as well, though perhaps players should be given incentive to place those in a Fortune Deck.


The Despair Deck and You

Although, I must note that it's completely distinct from the fortune cards.

Also, changed the thread title.
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boy_bakal
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Post Posted: Wed Feb 02, 2011 7:44 pm    Post subject: Reply with quote
Strangely, I have an easier time imagining a Despair Deck in play as opposed to a Fortune Deck. Possibly because WotC keeps releasing campaign settings rife with melancholy and despair Laughing

This could work in Dark Sun, no?
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erwin
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Post Posted: Mon Feb 07, 2011 3:32 pm    Post subject: Reply with quote
I guess this is 4ed's version of cursed items/effects of 3.5.

I have a feeling that they would soon release actual pre-assembled encounter decks O_O
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