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Bonethrall Adaptations and Errata Goto page Previous  1, 2
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BJ
He Who Founds Wyrmlings

Joined: 04 Dec 2006
Posts: 3997
Location: Sa sikmura ng Bakunawa
Post Posted: Mon Sep 22, 2008 9:42 am    Post subject: Reply with quote
Edited Playing Warforged (Dragon_364)
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BJ
He Who Founds Wyrmlings

Joined: 04 Dec 2006
Posts: 3997
Location: Sa sikmura ng Bakunawa
Post Posted: Sat Nov 01, 2008 10:40 pm    Post subject: Reply with quote
The Tech Team has decided that due to it's limited accessibility, Dragon e-mags from October beyond are not open to Bonethrall. (A few articles from October, like the Barbarian, are open, however).

What this means is that you can't automatically assume that you can use these material. You can still use it through the following, however:

*Accesibility as quest reward: If the quest is related, and if the DM, with coordination from the COPALs, allows, some content could be opened with the completion of certain quests. Players should have a printout of such material on hand for the benefit of future DMs. (Note that you may print Dragon magazines for personal use, provided you are a member of the Insider).

*Temporary DM activation: Sometimes, a few material could be open to players because it suits the theme of a DM's campaign. In this case, a character can access the material, but the player would have to retrain it out when the character goes back to inactive status. This will not count towards your once/level retraining.

*Items/Magic Item properties are not accessible through the Market/Enchant Magic Item Ritual; but a DM, through the coordination of the COPALs, may opt to give them away as treasure. Players should have a printout of such material on hand for the benefit of future DMs.

PM me or any other member of the Tech Team for questions.

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BJ
He Who Founds Wyrmlings

Joined: 04 Dec 2006
Posts: 3997
Location: Sa sikmura ng Bakunawa
Post Posted: Thu Mar 19, 2009 10:21 pm    Post subject: Reply with quote
Added errata for implement expertise and weapon expertise. Check the post under PHB.
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BJ
He Who Founds Wyrmlings

Joined: 04 Dec 2006
Posts: 3997
Location: Sa sikmura ng Bakunawa
Post Posted: Sun Mar 29, 2009 11:39 am    Post subject: Wow. That was fast. @_@ Reply with quote
Official Errata for PHB2

It's basically an update for the Expertise feats. This errata seems adequate, so I'll remove the former BT houserule declaring it as a feat bonus.

All this really affects is the tiefling. You can stack Hellfire Blood again. XD
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erwin
Master of None

Joined: 06 Dec 2006
Posts: 2932
Location: Searching...
Post Posted: Sun Mar 29, 2009 11:15 pm    Post subject: Reply with quote
Actually, I don't quite get the errata. It's either me or the fact that I just got from work that I can't comprehend it. Pls elaborate.

EDIT: Nevermind, I got it. It took a while Laughing
no u double sword Laughing
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BJ
He Who Founds Wyrmlings

Joined: 04 Dec 2006
Posts: 3997
Location: Sa sikmura ng Bakunawa
Post Posted: Sat Jul 25, 2009 1:04 pm    Post subject: Reply with quote
I sent the following feedback letter to WotC regarding the Monk Playtest. I think it would be a good idea to implement some of the suggestions I've sent:

Me, to WotC wrote:
Hello!

First of all, I really like the monk has been handled so far in 4th Edition. I'm looking forward to the complete release. My feedback is based on the Point of View of a mostly heroic-tier DM, so I'll focus on those levels of play. I may send more feedback as I see it in more action.

Things that I liked about the Playtest:
*Unarmored Defense: Some people are of the opinion that this is distinctly inferior from the avenger, but that's okay. Avengers are more "in-your-face" when in combat, whgile the monk darts in and out of the battlefield. It has about the same defenses as a rogue of the same level, nd I think that's a better comparison than the avenger.
*Centered Flurry of Blows: It's a good sub-controller mechanic that manages to stay true to its striker primary. That it adds more targets rather than scales at paragon and epic is probably a cause for concern, but I'm not too experienced in those levels of play to be able to comment well.
*Full Disipline keyword: This makes the monk totally unique in my eyes. That it focuses on move actions as much as attacks encourage the mobility that is inherent in the class. In contrast, I've seen rogues and rangers not move as much as they are encouraged to.

Things that I disliked about the Playtest:
*Lack of Religion as a class skill: I'm of the belief that amongst the psionic classes, monks have the best tendency to worship a deity. It is by no means the norm, but it should at least be an available option for them.
*Unarmed Strike: The mechanics themselves work, but I find the flavor lacking with regards to enchanting them. Somehow, I just find the idea of a monk sitting beside an artificer as the latter enchants the former's fists... weird.
*Damage for Daily Powers: Most of the heroic-tier powers are too subpar compared to other strikers of the same level. In fact, I'm going to say that it feels like monks deal controller damage when it comes to their Dailies. Now, the Centered Breath monk may be a sub-controller, but it should still feel like a striker with dailies in particular.

Suggestions:
*Add scaling to Centered Flurry of Blows, and to the at-wills as well. I thik it's okay for it to scale slower than the sorcerer. Wisdom modifier +1 at paragon and Wisdom modifier +2 at epic feels just about right.
*Swap Diplomacy for Religion as a class skill: I believe the latter feels better-suited for the monk than the former.
*A virtual "Enchant Fist" Ritual as a class feature: A ranger build gets a specialized Raise Dead, so I figured monks getting a free ritual wouldn't be too different. Here's the one house rule that I implemented: Monks get a ritual that emulates Enchant Magic Item, but works only for his unarmed strike. Rather than having Arcana, though, it keys off Heal (self healing) or Religion (meditation). To me, it feels best of the monk can meditate for awhile, and come out with fists that are enchanted. Alchemical Reagents feel too artificial; expending Mystic Salves or Sanctified Incense instead feels more flavorful.

I hope this has been helpful! I will provide more feedback as I see the monk in action more.

Until then, happy gaming!

BJ XXXXX

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