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<  Proposal  ~  Redeemers: The Sinagthari
Revan
PostPosted: Sat Jan 24, 2009 1:34 pm  Reply with quote
Sith'ari, Chosen Heart of the Force


Joined: 04 Dec 2006
Posts: 1552
Location: Korriban

ADDITION:

(Insert into The Wild Sun sidebar)

Rumors abound of Nagthari priests controlling these sunstorms, dispelling them with powerful magics, or even summoning them with mighty rituals. Few enemies of the Sinagthari want to test the truth behind the tales.

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BJ
PostPosted: Tue Apr 07, 2009 11:34 pm  Reply with quote
He Who Founds Wyrmlings


Joined: 04 Dec 2006
Posts: 3997
Location: Sa sikmura ng Bakunawa

Okay. As far as I can tell, fluff needs little revisions for the Nagthar article. The backgrounds would do better if there are skills associated with it, ala PHB2 backgrounds.

Another interesting but that we can add is to have a Nagthar organizational benefit that we can have in place of a background. Wink

And don't worry; new backgrounds are GSL.

Notice that all of these things have tech influence already, and this is basically what the nagthar article is lacking now. We need tech to work! Around 4 monsters/NPC's that could challenge the part. A nagthar angel, a sun monk, whatever works.

Beyond that, a few more feats, maybe a weapon or two.

erwin, are you still willing to assign here? We look to you as tech team head to get your men running.

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erwin
PostPosted: Wed Apr 08, 2009 7:03 pm  Reply with quote
Master of None


Joined: 06 Dec 2006
Posts: 2932
Location: Searching...

I believe b_b is assign here. But if he's not gonna be available, we'll have a problem, since tech team is low on manpower.

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Revan
PostPosted: Wed Apr 08, 2009 7:33 pm  Reply with quote
Sith'ari, Chosen Heart of the Force


Joined: 04 Dec 2006
Posts: 1552
Location: Korriban

Well, I guess I can cook up a few monsters myself if tech is manpower low atm. I'll take BJ's suggestion of a Hunter, a Priest, and an Angel.

Rough ideas, Hunter will be a level 3 skirmisher, the Priest a level 6 Elite controller (leader), and the Angel a level 9 artillery. At least it gives me something to think on during the weekend.

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Words are the only bullets in truth's bandolier. And poets are the snipers.
-George Wu (The Hyperion Cantos, Dan Simmons)
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Revan
PostPosted: Fri Apr 10, 2009 3:46 pm  Reply with quote
Sith'ari, Chosen Heart of the Force


Joined: 04 Dec 2006
Posts: 1552
Location: Korriban

Nagthar Sun Guard Level 5 Brute
Medium Natural Humanoid (Human) XP 200
Initiative +4 Senses Perception +3;
HP 66;Bloodied 33
AC 17;Fortitude 17,Reflex 16,Will 15
Speed 6
---
Warhammer (Standard, At-Will) Weapon, Radiant
+8 VS AC, 1d10+4 damage and 1d6 radiant damage
---
Searing Slam (Standard, Encounter) Weapon, Radiant
+6 VS Fort, 3d10+4 damage. On hit, the target is dazed (save ends), and adjacent opponents take 1d6 radiant damage. On a miss, half damage, no burst, and no daze.
---
AlignmentEvil LanguagesCommon
Skills Stealth +8, Nature +8
Str 18 (+6) Dex 15 (+4) Wis 12 (+3)
Con 16 (+5) Int 10 (+2) Cha 10 (+2)
Equipment Warhammer, Hide Armor

Nagthar Flameclaw Level 7 Skirmisher
Medium Natural Humanoid (Gnoll) XP 300
Initiative +9 Senses Perception +10;
HP 72;Bloodied 36
AC 21;Fortitude 18,Reflex 19,Will 17
Speed 7
---
Javelin (Standard, At-Will) Weapon
+12 VS AC, 2d6+5 damage
---
Javelin (Standard, At-Will) keywords
Range 10/20; +12 vs. AC, 2d6+5 damage
---
Claw (Standard, At-Will)
+12 VS AC, 1d6+5
---
Rabid Charge (Standard, Rechargeable 5+) Weapon
The Flameclaw charges. If an opponent makes an opportunity attack on the Flameclaw during this charge, the Flameclaw makes a claw attack against that opponent as a free action.
---
Burning Fury
If the Flameclaw moves at least 2 squares before making an attack, that attack deals +1d6 fire damage. That attack gains the Fire keyword
---
Pack Hunter
The Flameclaw deals an extra 5 damage on melee attacks against an enemy that has two or more of the Flameclaw's allies adjacent to it.
---
Alignment Chaotic Evil Languages Common, Abyssal
Skills Stealth +11, Perception +9
Str 17 (+6) Dex 20 (+7) Wis 14 (+5)
Con 16 (+6) Int 10 (+2) Cha 10 (+3)
Equipment Javelins, Leather Armor

Firebrand Acolyte Level 9 Elite Controller (Leader)
Medium Natural Humanoid XP 800
Bloodfire Aura 3 An enemy that starts it turn in the aura takes 5 fire damage. The Firebrand Acolyte can only use this ability while bloodied
Initiative +6 Senses Perception +9;
HP 172;Bloodied 86
AC 25;Fortitude 20,Reflex 22,Will 23
Speed 6
Saves +2
AP 1
---
Ritual Blade (Standard, At-Will) Weapon
+14 VS AC, 1d8+1 damage
---
Cleansing Light (Standard, At-Will) Implement, Radiant
Area Burst 1 within 10; +13 vs. Reflex, 1d8+5 radiant damage, allies within the blast instead heal 5 hitpoints
---
Sunbeam (Standard, Encounter, recharge when bloodied) Implement, Radiant
Area Burst 1 within 10; +13 vs. Fort, 3d10+5 radiant damage, blind (save ends), and the area is treated as difficult terrain until the end of the Acolyte's next turn.
---
Burning Censure (minor, at-will) Implement, Fire
Ranged 10, +13 vs. Will. The next ally that damages the target deals an extra 1d6 fire damage
---
Alignment Evil Languages Common, Supernal
Skills Religion +12, Arcana +12, Insight +14
Str 10 (+4) Dex 14 (+6) Wis 20 (+9)
Con 14 (+6) Int 16 (+7) Cha 14 (+6)
Equipment Ritual blade with embedded godstone shard, holy vestments.

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Words are the only bullets in truth's bandolier. And poets are the snipers.
-George Wu (The Hyperion Cantos, Dan Simmons)
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Revan
PostPosted: Wed Apr 22, 2009 9:58 am  Reply with quote
Sith'ari, Chosen Heart of the Force


Joined: 04 Dec 2006
Posts: 1552
Location: Korriban

Approved thread updated, PP, Paragon feat, and monsters incorporated into article core.

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Words are the only bullets in truth's bandolier. And poets are the snipers.
-George Wu (The Hyperion Cantos, Dan Simmons)
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Revan
PostPosted: Thu Apr 30, 2009 3:57 pm  Reply with quote
Sith'ari, Chosen Heart of the Force


Joined: 04 Dec 2006
Posts: 1552
Location: Korriban

Should I still create a unique NPC for the Nagthari? Considering building an elite artillery angel. Do you think the content in the approved article is enough, or should I add this?

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Words are the only bullets in truth's bandolier. And poets are the snipers.
-George Wu (The Hyperion Cantos, Dan Simmons)
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BJ
PostPosted: Thu Apr 30, 2009 4:27 pm  Reply with quote
He Who Founds Wyrmlings


Joined: 04 Dec 2006
Posts: 3997
Location: Sa sikmura ng Bakunawa

If you're going to include a unique creature, it must be mentioned/included in a fluff as well.

I did use a red dragon as a Nagthari; Firebrand Maekrixen iirc. He's not quite elder yet, but he's already huge. And he's more of a controller unlike other reds. Can't for the life of me devote time to making it, though.

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