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< Proposal ~ Proposed Monster format |
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Posted:
Tue Aug 26, 2008 12:15 am
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He Who Founds Wyrmlings
Joined: 04 Dec 2006
Posts: 3997
Location: Sa sikmura ng Bakunawa
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Creature Name
Level # (Elite/Solo) Role
Size Origin Type (Subtypes) XP #
Initiative +# Senses Perception +#
HP #; Bloodied #
AC #; Fortitude #, Reflex #, Will #
Resist # Vulnerability #
Saving Throws #
Speed #, (insert special movement)
Action Points #
Melee Basic Attack name (Action, Frequency) * attack subtype/s
Reach #. +# VS (defense); # type damage, and effect.
Ranged Basic Attack name (Action, Frequency) * attack subtype/s
Range #. +# VS (defense); # type damage, and effect.
Melee Attack name (Action, Frequency) * attack subtype/s
Reach #. +# VS (defense); # type damage, and effect.
Ranged Attack name (Action, Frequency) * attack subtype/s
Range #. +# VS (defense); # type damage, and effect.
Close Burst Attack name (Action, Frequency) * attack subtype/s
Close Burst #. +# VS (defense); # type damage, and effect.
Area Attack Name (Action, Frequency) * attack subtype/s
Close Burst #. +# VS (defense); # type damage, and effect.
Non-attack power name (Action, Frequency) * power subtype/s
effect.
Alignment (insert) Languages (insert)
Skills Skill +#, Skill+#
Str # (+mod+.5lvl) Dex # (+mod+.5lvl) Wis # (+mod+.5lvl)
Con # (+mod+.5lvl) Int # (+mod+.5lvl) Cha # (+mod+.5lvl)
Equipment (insert)
Code: |
[size=18][color=blue][b]Creature Name[/b][/color][/size]
[b]Level # (Elite/Solo) Role[/b]
[b]Size Origin Type (Subtypes) XP #[/b]
[b]Initiative[/b] +# [b]Senses[/b] Perception +#
[b]HP[/b] #; [b]Bloodied[/b] #
[b]AC[/b] #; [b]Fortitude[/b] #, [b]Reflex[/b] #, [b]Will[/b] #
[b]Resist[/b] # [b]Vulnerability[/b] #
[b]Saving Throws[/b] #
[b]Speed[/b] #, (insert special movement)
[b]Action Points[/b] #
[img]http://i250.photobucket.com/albums/gg245/bj_silver/4e%20icons/b.jpg[/img] [b]Melee Basic Attack name[/b] (Action, Frequency) * [b]attack subtype/s[/b]
Reach #. +# VS (defense); # type damage, and effect.
[img]http://i250.photobucket.com/albums/gg245/bj_silver/4e%20icons/RangedBasic2.jpg[/img] [b]Ranged Basic Attack name[/b] (Action, Frequency) * [b]attack subtype/s[/b]
Range #. +# VS (defense); # type damage, and effect.
[img]http://i250.photobucket.com/albums/gg245/bj_silver/4e%20icons/w.jpg[/img] [b]Melee Attack name[/b] (Action, Frequency) * [b]attack subtype/s[/b]
Reach #. +# VS (defense); # type damage, and effect.
[img]http://i250.photobucket.com/albums/gg245/bj_silver/4e%20icons/r.jpg[/img] [b]Ranged Attack name[/b] (Action, Frequency) * [b]attack subtype/s[/b]
Range #. +# VS (defense); # type damage, and effect.
[img]http://i250.photobucket.com/albums/gg245/bj_silver/4e%20icons/c.jpg[/img] [b]Close Burst Attack name[/b] (Action, Frequency) * [b]attack subtype/s[/b]
Close Burst #. +# VS (defense); # type damage, and effect.
[img]http://i250.photobucket.com/albums/gg245/bj_silver/4e%20icons/a.jpg[/img] [b]Area Attack Name[/b] (Action, Frequency) * [b]attack subtype/s[/b]
Close Burst #. +# VS (defense); # type damage, and effect.
[b]Non-attack power name[/b] (Action, Frequency) * [b]power subtype/s[/b]
effect.
[b]Alignment[/b] (insert) [b]Languages[/b] (insert)
[b]Skills[/b] Skill +#, Skill+#
[b]Str[/b] # (+mod+.5lvl) [b]Dex[/b] # (+mod+.5lvl) [b]Wis[/b] # (+mod+.5lvl)
[b]Con[/b] # (+mod+.5lvl) [b]Int[/b] # (+mod+.5lvl) [b]Cha[/b] # (+mod+.5lvl)
[b]Equipment[/b] (insert)
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