hobbygamers Forum Index
Important Notice: We regret to inform you that our free phpBB forum hosting service will be discontinued by the end of June 30, 2024. If you wish to migrate to our paid hosting service, please contact billing@hostonnet.com.
Author Message
<  UPHGC  ~  On Finishing What Has Been Started
BJ
PostPosted: Thu Sep 27, 2007 9:05 pm  Reply with quote
He Who Founds Wyrmlings


Joined: 04 Dec 2006
Posts: 3997
Location: Sa sikmura ng Bakunawa

A lot of things in this board are for fun. That is expected, given the nature of what we are. We are gamers, and of course, fun is the easier option compared to work.

But we are an organization. No, not just that. We are an organization of the University of the Philippines.

We work for our games. This deep level of enthusiasm sets us apart from the dabblers in the Hobby. But what is fundamentally wrong, is our growing attitude of starting work on something, only to forget about it when it is no longer "exciting".

If we start to do something, we should NOT pause our work, half-baked (pwede na yan!). If we accept work, then we should see it through. It is only proper for the people who expect from us. If you doubt you can finish something, then don't start it at all.

I started this org. I WILL NOT let it drown in it's own apathy.

This is a serious matter people. As repetitive as this sounds, what was started must be followed through. Here on the boards, back at the campus, in any endeavor that we accept.

*Fix the application process.
*Attend GA's.
*Contribute on org projects that you have agreed to join.
*Attend classes.


These things have all been agreed upon at the start of the year. Unanimously. Do try to fix this.

Because as an organization that promotes camaraderie amongst its members, I really hate to resort to reprimands.

_________________
Nosfecatu Publishing
Back to top
View user's profile Send private message Visit poster's website Yahoo Messenger
Xtian
PostPosted: Fri Sep 28, 2007 1:21 am  Reply with quote
Goderator


Joined: 30 Nov 2006
Posts: 3260
Location: Avernus

Stickied for great justice.

_________________
solbergb on sorcerers:
"Whether it is true or not, all sorcerers seem to act as if their power is inexhaustible. It really annoys the prepared casters."
A druid on rogue:
"Foolish girl! I am a Druid, I have special abilities more powerful than your entire class!"
Back to top
View user's profile Send private message Visit poster's website Yahoo Messenger
mnightsilver
PostPosted: Sun Sep 30, 2007 8:43 pm  Reply with quote
Mature Adult Dragon


Joined: 11 Dec 2006
Posts: 290
Location: In Your Heart

As Asst. Sec. Gen, I admit to have a fault in the "apathy" of the Org. I'm sorry. I have been believing that the so-called apathy is a result of the nature of the Organization. Hierarchy hardly exists, as we prefer to exist in relative equality. I also find it hard to voice everything in my head. However, I believe that this apathy is not absolute and rather inevitable. As such, I propose a closer study on how the organization really works, what kind of organization we really are, and what kind of organization we want to have. If I can't be a leader, then I can be an advisor. For this, I present the following realizations.

First and foremost, I have realized that the officers are really not superiors but more of representatives for each part of the organization. Therefore, their powers as given by the constitution is either unclear or unqualified for what is written. In other words, we are not functioning under our own constitution. I have no hard copy of the constitution for evidence, so I appreciate my statement be contested.

Second, I see that the organization is divided into two: the Magic players and the Non-Magic Players. I can see that the Non-Magic players are increasing, which is both good and bad. Unfortunately, the organization is unable to handle and facilitate to this growth. For the most part, this is a result of old players not playing Magic anymore. I would like to emphasize that the organization was built on the foundation of Magic Players. From what I have observed, our very Sec Gen is no longer an avid Magic player. For the most part, this is not a problem, so long as he can still cater to the Magic players, which is, I'm sorry to say, a failure. (Note: I am not lashing out blames. I merely give observations.)

Third, I've realized that we as an org are unable to balance ourselves as gamers, as students, and as an organization. We established the Academics commitee for handling the first and the second and so far it has failed. We obviously failed the third. So for this, I propose a concrete and discrete quantification and qualification of balance. I believe that we gave way to too many games that were mishandled. Believe me, too many games is good for this organization. It just has to function properly.

Finally, I believe that as the years go on for the org, a major gap between members is devouring us alive. This gap involves age, interests, etc. I believe that the RPG crowd has become isolated and even isolationist (It tends to isolate itself) from the rest of the members. I now have ideas on how to mend this gap.

Furthermore, I would like to point some things out (Quite cryptic):
1. This organization is unorganized (Pun intended)
2. The leaders of this organization are mislead (Pun intended again)
3. The thin line dividing the organization is currently a problem, but will be an asset in the future.
4. We need to have a rebond (Pun intended if it doesn't kill me)

What I mean is, if we want camaradery, then we must strive for it. We don't function like most orgs. By now I think you understand that.

I move for an ExeComm meeting next week for a formal statement on the matter. I wish that I can voice everything in my head for this. No, not a GA, but I want everybody to be a part of the meeting. Sem's ending, m'boys. Let's reflect on what we have so far...

_________________
"When I thought I was alone, I found love..."
Back to top
View user's profile Send private message Send e-mail
boy_bakal
PostPosted: Sun Sep 30, 2007 10:56 pm  Reply with quote
Lord of Pwnage


Joined: 30 Nov 2006
Posts: 1920
Location: Zero

guys, chill. i mean, the org has its problems, yeah, but you're all talking like it's the end of the world. it's not. we can still fix things. it's my sincere belief that we ultimately will.

just have to work a wee bit harder next sem, that's all Very Happy

_________________
And I'm still, still longing. Still cold... so cold.
Back to top
View user's profile Send private message Visit poster's website Yahoo Messenger
Xtian
PostPosted: Mon Oct 01, 2007 12:06 am  Reply with quote
Goderator


Joined: 30 Nov 2006
Posts: 3260
Location: Avernus

I think Mark exaggerated. You drink too much coffee Mark!

First and foremost, I do not think apathy is the root cause. It is irresponsibility.

We still have the identity as an org, except that we are not functioning like one.

Be responsible and everything should be okey.

Wink

_________________
solbergb on sorcerers:
"Whether it is true or not, all sorcerers seem to act as if their power is inexhaustible. It really annoys the prepared casters."
A druid on rogue:
"Foolish girl! I am a Druid, I have special abilities more powerful than your entire class!"
Back to top
View user's profile Send private message Visit poster's website Yahoo Messenger
BJ
PostPosted: Wed Apr 30, 2008 12:33 pm  Reply with quote
He Who Founds Wyrmlings


Joined: 04 Dec 2006
Posts: 3997
Location: Sa sikmura ng Bakunawa

Initiative is a word that we hobbygamers often use. In RPG's, we all know that initiative is a rolled number in which the characters and their opponents act. It's all fun and games; we choose to delay when we deem it beneficial to our attack strategy, those with high initiative get to ready against specific actions, and those from the White Raven school get to muck around with it until it is barely recognizable.

But sometimes, we tend to forget that initiative is also one of the organization's key virtues. Perhaps it is my failing; at every Final Rites that I attended, I make it a point of pride to represent initiative. That I commonly catch the organization members lacking it could be a sign that I passed them a bit too rashly.

So here's my attempt to rectify that. Wikipedia states:

wikipedia wrote:
In personal behavior, initiative is the ability and tendency to initiate: to start an action, including coming up with a proposal and giving or helping without first being requested to do so.


We have ideas. Sure. We have tons of them. We could even say that some have taken the initiative to start those ideas. But again, as a reaffirmation of my first post in this thread, the key to turning initiative into results is to stick to it.

Now, I know you have other priorities. I of all people understand the need to work, and to study, and to give way to the needs of family. But to leave a project for too long because of other priorities... I'm sorry, but that just leaves a poor taste in my mouth. Because to me, it shows how low the organization is to your list of priorities.

Have the initiative to begin work. But also know that, just as importantly, you should have the initiative to continue work. We should not be content with unfinished campaigns, discontinued webcomics, and abandoned creative projects. We must finish something. Because only then can we label it our work and proudly say, "That's from us. We did that."


Last edited by BJ on Thu May 01, 2008 9:36 am; edited 1 time in total

_________________
Nosfecatu Publishing
Back to top
View user's profile Send private message Visit poster's website Yahoo Messenger
dark_axis
PostPosted: Wed Apr 30, 2008 7:13 pm  Reply with quote
Eternal Elan


Joined: 02 Jan 2007
Posts: 1898
Location: 666th Layer of Hell

Xtian wrote:
I think Mark exaggerated. You drink too much coffee Mark!

First and foremost, I do not think apathy is the root cause. It is irresponsibility.

We still have the identity as an org, except that we are not functioning like one.

Be responsible and everything should be okey.

Wink

I agree. Apathy is not the root cause. Secgens after secgens have iniated plans but those plans. But the said leaders need responsible members to implement them. You can't put the blame on the leaders. As per my observation, members of this org need to be pushed in order to do something. As per bj, yes, I think I initiative would be the best solution.

_________________
Only by confronting your darkest fears can you find the light...

Back to top
View user's profile Send private message Send e-mail Yahoo Messenger
boy_bakal
PostPosted: Thu May 01, 2008 2:36 am  Reply with quote
Lord of Pwnage


Joined: 30 Nov 2006
Posts: 1920
Location: Zero

In the webcomic's defense, it is by no means discontinued. I just don't have a scanner here and therefore have not been drawing them, that's all. Think of it more as a temporary hiatus; big difference. Should pick up again by the start of next sem, when I have scanner access again.

My 2 cp

_________________
And I'm still, still longing. Still cold... so cold.
Back to top
View user's profile Send private message Visit poster's website Yahoo Messenger
Display posts from previous:   
All times are GMT + 8 Hours

View next topic
View previous topic
Page 1 of 1
hobbygamers Forum Index  ~  UPHGC

Post new topic   Reply to topic


 
Jump to:  

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum



Start Your Own Video Sharing Site

Free Web Hosting | Free Forum Hosting | FlashWebHost.com | Image Hosting | Photo Gallery | FreeMarriage.com

Powered by PhpBBweb.com, setup your forum now!
For Support, visit Forums.BizHat.com