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erwin
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Master of None
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Joined: 06 Dec 2006 |
Posts: 2932 |
Location: Searching... |
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Posted: Wed May 02, 2007 8:42 pm Post subject: 6.43 and 6.43b change log |
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For those who are interested in knowing what's new (actually what's new last month) on DotA, here's a copy of the change log..
ENJOY!
6.43b Changelog:
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* Fixed some big performance problems lower end machines were having
* Fixed some rare bugs that caused heroes to not revive
* Fixed -swaphero, neutral creep spawn time and initial gold in -xl
6.43 Changelog:
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* Added new mode -xl(Extended League Mode)
* Reworked the Roshan Terrain area for improved Sentinel accessibility (lots of miscellaneous tweaks and mechanics to that area have been done beyond simply terrain change)
* Fixed the multiple hero exploit
* Recoded the death timer. It is more accurate now (the display was off before, you don't revive any faster than you used to)
* Items with armor bonuses no longer stack (Vladmir/Basilius/Assault)
* Fixed a bug with Satanic that was giving it extra life steal
* Fixed some bugs with Mekansm, Morphling Stat Change and Hand of God that caused the death timer to not properly show
* Added Bottle to the new secret shop
* Undid some of the Toughness Aura buff from last version
* Tinker no longer Rearms Arcane Ring
* Slightly reduced creep collision size due to the increased number in the last patch towards the end of the game
* Fixed Sentinel ranged creeps having slightly less regen than Scourge ranged creeps
* Mekansm and Bloodstone now tell the user when they fail to heal him properly due to stacking rules
* Watchers give slightly less gold (due to their new radiance vulnerability last patch)
* Fixed various typos
* Fixed Ring of Basilius ability from working on CotS and Essence Aura
* Song of the Siren properly sleeps units out of its vision
* Items that can be disassembled now tell you when you buy them
* Fixed a bug with chicken that lets you sell unsellable items
* Fixed Throne not providing the lifesteal capability that World Tree does
* Reduced Radiance damage bonus from 70 to 60
* Fixed Phantom Assassin's Blink Strike range
* Death Board is on by default now (-don)
* Observer Wards last a little longer now
* Reduced Avernus' movement speed by 5
* Temporarily disabled Meepo in -dm to fix some bugs
* Fixed the Doppelwalk and Lothar's Edge "0!" text
* The icon for turning Rot off is now more obvious
* Changed Meepo Attribute Bonus from 40% to 25%
* Improved Unstable Concoction (When you cast it, you lock vision on the target while you channel)
* Various nerfs to Alchemist: Acid Spray AOE (700-550), Acid Spray Mana (120->160), Str/lvl (2.4->1., Int/lvl (1.5->1.0), Lowered health regen on level 1 ultimate, Greed Stack Duration (20->1, Greed Gold Cap (20->1, Movement Speed (300->290) but level 2 and 3 of his ultimate give him a minor boost back to his normal speed, Slight base armor reduction
* Fixed Cheese to heal the proper amount
* Fixed the creep spawn sound from happening too early in -mm
Note: If you guys haven't read the 6.42 changelog, I highly recommend you do. It is available at http://www.getdota.com/changelog6.42.txt
There's no news on a new version, other than 6.44 and AI versions.. I'll post the new changelog if ever.. _________________ There is happiness for those who accept their fate. There is glory for those who defy their fate
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erwin
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Master of None
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Joined: 06 Dec 2006 |
Posts: 2932 |
Location: Searching... |
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Posted: Wed May 02, 2007 8:58 pm Post subject: |
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Ei guys check this out:
a hero builder!
well, more like a hero calculator..
don't know if it's updated though.. _________________ There is happiness for those who accept their fate. There is glory for those who defy their fate
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boy_bakal
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Lord of Pwnage
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Joined: 30 Nov 2006 |
Posts: 1920 |
Location: Zero |
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Posted: Wed May 02, 2007 10:23 pm Post subject: |
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yuh, those are ok. i'd rather test out builds through gameplay, though :3 _________________ And I'm still, still longing. Still cold... so cold. |
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Xtian
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Goderator
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Joined: 30 Nov 2006 |
Posts: 3259 |
Location: Avernus |
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Posted: Thu May 03, 2007 1:37 am Post subject: |
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Is there a version with AI? |
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oghma
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Ancient Dragon
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Joined: 20 Mar 2007 |
Posts: 857 |
Location: The Happy Hunting Grounds |
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Posted: Thu May 03, 2007 6:00 am Post subject: |
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boy_bakal
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Lord of Pwnage
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Joined: 30 Nov 2006 |
Posts: 1920 |
Location: Zero |
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Posted: Thu May 03, 2007 8:31 pm Post subject: |
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dotaportal has lots of AI maps. just poke around a bit _________________ And I'm still, still longing. Still cold... so cold. |
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