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Rise of the Eldrazi
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boy_bakal
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Post Posted: Mon Mar 01, 2010 8:22 pm    Post subject: Rise of the Eldrazi Reply with quote
First card spoiled:

Kozilek, Butcher of Truth 10
Leg Cr - Eldrazi
When you cast ~, draw four cards.
Annihilator 4 (When this creature attacks, defending player sacrifices four permanents)
When ~ is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.

Source: http://wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/arcana/396

---------------------------------------

Unfortunately dies to things like Doom Blade and whatnot. 10 Mana for a sure Tidings + Gaea's Blessing effect?

I guess we'll have to see.
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Xtian
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Post Posted: Tue Mar 02, 2010 8:02 am    Post subject: Re: Rise of the Eldrazi Reply with quote
boy_bakal wrote:
First card spoiled:

Kozilek, Butcher of Truth 10
Leg Cr - Eldrazi
When you cast ~, draw four cards.
Annihilator 4 (When this creature attacks, defending player sacrifices four permanents)
When ~ is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.

Source: http://wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/arcana/396

---------------------------------------

Unfortunately dies to things like Doom Blade and whatnot. 10 Mana for a sure Tidings + Gaea's Blessing effect?

I guess we'll have to see.


I can't click anything on that page. I can view the mouse over image though.
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erwin
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Post Posted: Tue Mar 02, 2010 2:36 pm    Post subject: Reply with quote
Considering the Eye of Ugin, I'm guessing the Eldrazi spells are always be that HUGE to cast.

Cool new ability, will work great if paired with Gustcloak ability Laughing
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boy_bakal
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Post Posted: Tue Mar 02, 2010 5:24 pm    Post subject: Reply with quote
@Xtian: try the actual Eye, which is the gem in the middle. It's actually one big flash animation, so you just need to be really patient while it loads.
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Xtian
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Post Posted: Tue Mar 02, 2010 7:06 pm    Post subject: Reply with quote
boy_bakal wrote:
@Xtian: try the actual Eye, which is the gem in the middle. It's actually one big flash animation, so you just need to be really patient while it loads.


You know what? I did not read the article until now. @_@
What you said and the article now make sense.

also...

Tentacles!!!
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hebikage
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Post Posted: Sat Mar 13, 2010 2:49 am    Post subject: Reply with quote
Demographics XD (taken from mtgs)

Set Name Rise of the Eldrazi
Block Set 3 of 3 in the Zendikar block *
Three-Letter Abbreviation ROE
Number of Cards 248

Release Date April 23, 2010
Prerelease Events April 17-18, 2010
Launch Parties April 23-25, 2010

Rise of the Eldrazi is a STANDALONE large set. It has its OWN limited format, and will share little to no mechanics with Zendikar and Worldwake.
There are basic lands in the set, but as this is not a land set, they are not full art lands. That was only for ZEN and WWK.

Some rumors...

-Eldrazi Titans: Huge colorless creatures that cost great amounts of mana to play. They all have the keyword Annihilator X, where X is equal to the number of permanents the defending player must sacrifice when they attack with the Titan.

-Eldrazi acceleration: Previewed in Eye of Ugin, and hinted in the MaRo paragraph, there will be several ways in the set to get these Titans out earlier than usual, by special lands, or special sacrificial creatures.

-Leveler: Creatures with the ability Leveler allow you to pay mana to enhance their abilities permanently. The obvious card to look to for this is Figure of Destiny. (This was previously rumored to be named Level Up)

-Colorless cards. The Eldrazi themselves are colorless, numbered BEFORE white in the overall numbering of the set, but will there be cards like Ghostfire that are numbered within the colors in their casting cost, but are technically colorless? Time will tell for now.

-Spawn tokens are 0/1 artifact creature tokens that can be sacrificed for and appear in the set as a mechanic to help to cast and defend against Eldrazi titans.

-There is MORE THAN ONE Planeswalker in the set. Sarkhan Vol returns, the other planeswalker(s) are unknown.

-Totem Armor: A new mechanic that will be featured on Auras. Functionality of the mechanic is currently unknown.

Thoughts? ~~,
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erwin
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Post Posted: Tue Mar 16, 2010 5:04 pm    Post subject: Reply with quote
Spoiler is up

eldrazi cards are really big, so far i like them being "un-terror-rable", though still vulnerable to others
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oghma
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Post Posted: Tue Mar 16, 2010 7:41 pm    Post subject: Reply with quote
Eldrazi aren't artifacts, therefore terror and doom blade kills them.
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boy_bakal
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Post Posted: Wed Mar 17, 2010 11:09 am    Post subject: Reply with quote
Regardless, I am likin' me some Eldrazi card art o_O

Nothing very good yet, tbh. But I suppose we'll see.
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erwin
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Post Posted: Wed Mar 17, 2010 8:39 pm    Post subject: Reply with quote
oghma wrote:
Eldrazi aren't artifacts, therefore terror and doom blade kills them.


I totally didn't notice that. Confused
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boy_bakal
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Post Posted: Wed Mar 24, 2010 4:52 pm    Post subject: Reply with quote
Emrakul, the Aeons Torn

Definitely worth casting, much better than the other Eldrazi so far. Comes with a sort-of haste effect that's really nifty, has fairly good evasion (though it's no Prog).

We need to think of ways to ramp into this Very Happy
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Xtian
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Post Posted: Wed Mar 24, 2010 5:38 pm    Post subject: Reply with quote
boy_bakal wrote:
Emrakul, the Aeons Torn

Definitely worth casting, much better than the other Eldrazi so far. Comes with a sort-of haste effect that's really nifty, has fairly good evasion (though it's no Prog).

We need to think of ways to ramp into this Very Happy


WTH? What's WOTC smoking this time? And Mark Tedin too? Smile)
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A druid on rogue:
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erwin
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Post Posted: Sat Mar 27, 2010 6:05 pm    Post subject: Reply with quote
boy_bakal wrote:
Emrakul, the Aeons Torn



it's card that puts the caster to haste! Laughing

NEW cards are also in the spoiler

Naturalize is back Cool

I like the level up cards so far, almost everything are playable. Though I'm not sure if they would play well on tourneys.


EDIT: mistyped that
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Last edited by erwin on Sun Mar 28, 2010 1:02 pm; edited 1 time in total
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boy_bakal
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Post Posted: Sun Mar 28, 2010 12:43 am    Post subject: Reply with quote
I think T, Draw a Card guy has potential. If ROE has better counterspells then I can definitely see a return to mono-blue control.

I like that All is Dust + Painter's Servant is a reset button Very Happy Drop some indestructible/regenerating creature in there and you're golden
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boy_bakal
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Post Posted: Mon Mar 29, 2010 12:28 pm    Post subject: Reply with quote
Oh hai, iz ROE Previews Week

Sarkhan the Mad

Very interesting design, but more of a Jund tool imo. Or maybe BR burn or some such.

Ulamog, the Infinite Gyre

Kind of ok, but not as good as Emrakul imo. Maybe just a wee bit better than Kozilek, since at least black decks will have few ways to answer this one.
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Athanasia Kitty
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Post Posted: Mon Mar 29, 2010 1:00 pm    Post subject: Reply with quote
Sarkhan the Mad is mad indeed
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boy_bakal
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Post Posted: Thu Apr 01, 2010 12:51 pm    Post subject: Reply with quote
Hellcarver Demon

Wow. That's really good, imo. There are enough two card insta-kill combos in the format to take advantage of this.
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erwin
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Post Posted: Thu Apr 01, 2010 2:20 pm    Post subject: Reply with quote
Quote:
Gideon Jura 3ww
Planeswalker - Gideon Mythic Rare
[+2]: During target opponent's next turn, creatures that player controls attack Gideon Jura if able.
[-2]: Destroy target tapped creature.
[0]: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
6


wow, an attacking planeswalker. too bad he doesn't have evasion.
a good card if counter-control decks come to light

Quote:
Khalni Hydra gggggggg
Creature - Hydra Mythic Rare
Khalni Hydra costs {G} less for each green creature you control.
Trample
8/8


this card screams MONO GREEN AGGRO DECK!!!! Laughing
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boy_bakal
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Post Posted: Thu Apr 01, 2010 7:23 pm    Post subject: Reply with quote
I don't like Gideon, actually. Maybe I'll be proven wrong, but he seems extremely underwhelming.

Maybe a deck with high-powered first strikers could work? In which case he'd be a bit too build-around-me. But I digress.
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Athanasia Kitty
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Post Posted: Fri Apr 02, 2010 12:13 pm    Post subject: Reply with quote
Hellcarver Demon
Now this card is interesting
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boy_bakal
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Post Posted: Fri Apr 02, 2010 1:46 pm    Post subject: Reply with quote
Nirkana Revenant

Srsly black, wtf.
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erwin
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Post Posted: Fri Apr 02, 2010 8:04 pm    Post subject: Reply with quote
boy_bakal wrote:
Nirkana Revenant

Srsly black, wtf.


mono black MAXX!
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Xtian
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Post Posted: Sat Apr 03, 2010 4:28 am    Post subject: Reply with quote
boy_bakal wrote:
Nirkana Revenant

Srsly black, wtf.


Why is it a vampire?
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dark_axis
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Post Posted: Sat Apr 03, 2010 8:19 am    Post subject: Reply with quote
Xtian wrote:
boy_bakal wrote:
Nirkana Revenant

Srsly black, wtf.


Why is it a vampire?


Because of effin' Stephanie Meyer. Laughing Laughing
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boy_bakal
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Post Posted: Sat Apr 03, 2010 10:31 am    Post subject: Reply with quote
Because WotC is now pushing vamps as the black tribe of choice (as opposed to zombies). They claim vamps personify black better, since they're scheming and manipulative and EVIL, whereas zombies are just BRAAAAAAAAIIIIIINNNSSS.

Whether or not a certain "series" was of any influence is unknown.
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Xtian
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Post Posted: Sun Apr 04, 2010 1:26 am    Post subject: Reply with quote
Oh well that explains things. I was just curious as to why some recent vampire cards have no vampiry-related abilities (flying, +1/+1 counter or life-related or creature-manipulation mechanics).
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oghma
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Post Posted: Sun Apr 04, 2010 5:16 pm    Post subject: Reply with quote
A lot of Zen vamps have flying, life-swing, life-total and creature manipiulation abilities (Vampire Lacerator, Malakir Bloodwitch, Vampire Nighthawk and Gatekeeper of Malakir come to mind). RoE seems to be the exception though.

Sarkhan is mad as hell! I wonder if Jund will have a place for him.
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boy_bakal
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Post Posted: Sun Apr 04, 2010 7:33 pm    Post subject: Reply with quote
As I mentioned, I definitely think so. Though I'm more interested in seeing a Grixis "0 walker" deck. Imagine, if you will, this sequence:

T1 Duress/Ponder
T2 Everflowing Chalice
T3 Jace (the MIND TAKER!!), use Fateseal
T4 use Brainstorm, Sarkhan the Mad, use {0} ability, reveal land, go

That's some pretty good CA, imo
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boy_bakal
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Post Posted: Wed Apr 14, 2010 9:26 pm    Post subject: Reply with quote
Full Spoiler is up!

In the end, really not a good set, imo. A few usable cards, but little to no chase rares.
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