hobbygamers Forum Index

FAQ Search Memberlist Usergroups  - Register  - Profile  - Log in to check your private messages  - Log in
Pharagos: The Iron Maiden Goto page 1, 2, 3  Next
Post new topic   Reply to topic    hobbygamers Forum Index > The Pharagos
View previous topic :: View next topic  
 
boy_bakal
Lord of Pwnage

Joined: 30 Nov 2006
Posts: 1920
Location: Zero
Post Posted: Fri Feb 23, 2007 12:57 am    Post subject: Pharagos: The Iron Maiden Reply with quote
This here thread is for the dungeon crawl I've been planning for next sem. Right now I've got around 6 players, which is ideal for now really. They're all RPG newbies as well (as am I, for that matter, but I really wanna take a stab at DMing).

A lot of things are liable to change, though. The campaign name, for one, and the PC roster as well. As it is, I don't know what everybody's schedules will be for next sem, so we'll see. I think I'd prefer it if one or two more experienced players joined in as well, help out the noobs and such.

Anyway, for now I'll be listing some of the campaign basics, for easy reference. Also, as a side note, if anybody out there has some campaign ideas and suggestions, please PM them to me; I'll be grateful for any help I can get. However, please do not post ideas on this thread, as it is mainly a player utility. So, on to the rules.

-Stats will be rolled with two sets of 4d6 taking highest 3. A player may opt to use either set. Both sets, however, will have to be witnessed by me. There will be no rerolls whatsoever. If neither set proves satisfactory, players may use 25 point buy to assign their stats accordingly.
-I discourage the use of races that have LA and/or racial hit die, but it is not expressly forbidden. Just be sure to take things up with me and we'll figure out how to handle your character.
-All official 3.5 D&D supplements are allowed for this campaign (a complete list of which can be found here, at the bottom of the page). This includes material from Dungeon and/or Dragon magazines, but you will have to show me the particular issues you plan to use. Use of specific 3.0 supplements will have to be taken under consideration. Again, just tell me if you wish to use a particular sourcebook and we'll see.

I think that does it for now... I'll be posting game schedules and such as soon as I've figured out what next sem is gonna look like. Also, I suppose my next few posts will serve as story primers and such... I just need to work out some potential consistency issues.

To the players: I can lend you guys copies of some of the more useful basic sourcebooks, if you should ever need them. Just tell me when you see me, or if you need something specific, send me a PM.
_________________
And I'm still, still longing. Still cold... so cold.
View user's profileSend private messageVisit poster's websiteYahoo Messenger
Back to top
   
Xtian
Goderator

Joined: 30 Nov 2006
Posts: 3259
Location: Avernus
Post Posted: Fri Feb 23, 2007 7:25 pm    Post subject: Reply with quote
Why only 25 pt buy? Sad (Maybe aside from personal preference? Razz )
Making it 32 point buy is good. And you don't have to worry about power gamed characters. The power level of our character depends on the power level demand of the campaign and the capability of the dm. Even if you make it 40 point buy we are not going to break your game. ^__^

Ask Mark how we played during his first campaign as a DM. We didnt break his game. It was pure fun. Very Happy

You can ask BJ and Axis and Revan if they agree with me. Very Happy

And oh, please inform your players on the power level of your campaign. Like, should your players expect hard encounters, or role-playing goodness, or fun flavor characters?
View user's profileSend private messageVisit poster's websiteYahoo Messenger
Back to top
   
Pitz-Ikko
D' Original Henio

Joined: 16 Jan 2007
Posts: 719
Location: Abu Dhabi
Post Posted: Sat Feb 24, 2007 3:28 am    Post subject: Reply with quote
You don't have to get a name for the campaign. Just make it clear how many you're running and which one you're playing at the moment. I got to run two parallel campaigns here (just one storyline actually, but I had to compromise for two sets of players with conflicting scheds), and I just called them Campaigns A and B.

6 players is a lot to handle at a session, believe me, and I had players with D&D table experience - I mean etiquette and manners. You have to get your players to cooperate, be strict about them taking turns talking, maybe even go so far as to get a conch, Lord of the Flies style. In retrospect, I sympathize with the difficulties Revan and BJ had with us.

The 25-point buy and the discouraging of LA races are good for starters. The playing group is big enough to allow for reliance on collective size and skills to get past any obstacle; it will teach your players the importance of teamwork and of complementing classes. If you find yourself back at 4 players or less, you might want to allow the 32-point buy or just tone down your encounter levels to test your players' strengths and weaknesses.

You might also want to put some alignment restrictions on starting characters. Don't allow a specific alignment if the majority of the team is going against it. I mean, a paladin with an evil cleric won't be a good team at all. But that's not saying you shouldn't allow them to evolve. I don't allow my players to start out evil, but if they RP good (or bad) enough, I let them fall to the dark side.

I disagree with allowing all sourcebooks. It's just a real pain. If you're gonna deal with noobs, I suggest you stick to Core Rulebooks. You'd just be muddying up their brains by getting them to check out BOVD, Libris Mortis, and heck, even Spell Compendium for good spells and items. Also, restricting the books allows you more leeway since you won't have to bother with checking every splatbook in anticipation of what the player is gonna pull on you. Believe me, players tend to pull fast ones, even just subconsciously. But, reward those who still manage without trying tricks behind your back. I mean, flying ahead to grapple the enemy wizard with the Song of Creation isn't a bad idea, even if initiative hasn't been determined yet. Or a druid wild shaping as a bird to latch onto a flying wizard's shoulder to transform back into a grappling bear is just swell.

Determining the power level from the start is a good idea. I suggest you go for hack-and-slash, with some RPing spread here and there. That's just right for noobies. In fact, a low-magic campaign will right be up a noob's alley. Fighters are best for noobies, and their weakness for magic are just too pronounced in high-powered campaigns.
_________________
A little surprising, really...
View user's profileSend private message
Back to top
   
boy_bakal
Lord of Pwnage

Joined: 30 Nov 2006
Posts: 1920
Location: Zero
Post Posted: Sat Feb 24, 2007 5:13 pm    Post subject: Reply with quote
Thanks for the tips, guys! I'll be considering all of that as I go along... and, hehe, I kinda wanna name it anyway. Iron Maiden will suffice, since I'm something of a semi-metalhead. Smile

@Xtian: The 25-pt. buy system is the standard in the DMG, thus I'm sticking to it. Moreover, I'm with BJ in that I encourage players to use the stats they rolled. As far as powergaming is concerned, it's not really something I'm worrying about. If it happens, it happens. So ultimately I just want people to keep what they roll.

@Pitz-Ikko: Hmm... good point regarding the sourcebooks. Then, I'm thinking of limiting their selection to the Core books, the "Complete" series, both tomes and the EPH. I might consider also allowing BVD/BED, and some parts of Unearthed Arcana (particularly LA buyoff rules, etc.), although I'd say the abovementioned material is more than enough, especially for noobs. As for alignment, I think I'd rather deal with it only when I have to. If the situation you mentioned (or something similar) ever came up, I'd just talk to all players concerned and sort it out.

As for power level (and players should read this btw), I'm gauging it at around Medium-High. I don't plan to throw in one-time-big-time-ungodly-colossal-dragon-heart-of-the-cards type encounters (well, maybe once every so often), but there will be several moderately challenging encounters in succession (i.e. without rest and/or food, etc.)... once players reach appropriate levels, of course. At earlier stages, however, I plan to keep things challenging yet doable.
_________________
And I'm still, still longing. Still cold... so cold.
View user's profileSend private messageVisit poster's websiteYahoo Messenger
Back to top
   
Pitz-Ikko
D' Original Henio

Joined: 16 Jan 2007
Posts: 719
Location: Abu Dhabi
Post Posted: Sat Feb 24, 2007 6:29 pm    Post subject: Reply with quote
Since you're already set on Iron Maiden, maybe you'd like the idea of an actual iron maiden. The name invokes in my mind the image of that wondrous torture device. If you've ever watched the Shaman King series, that Lady in the Iron Maiden sure comes to my mind. And that is one helluva bad boss, IMO. Maybe taking her as a concept for the BBEG won't be such a bad idea.

And, yeah, powergaming isn't that bad. Everybody min/maxes in some point or another. What's bad is when the players start crashing your games 'coz of their crazy-high powers and abilities. When it comes to that, if ever, then you'll have to pull the plug off their EVA's backs. Hey, their PC can't be the only one daring enough to be an Antimagic Cleric, or a +1-returning-sizing-jagged-boulder-carrying Hulking Hurler. There can even be a whole council of them... Twisted EvilTwisted EvilTwisted Evil
_________________
A little surprising, really...
View user's profileSend private message
Back to top
   
boy_bakal
Lord of Pwnage

Joined: 30 Nov 2006
Posts: 1920
Location: Zero
Post Posted: Sat Feb 24, 2007 11:02 pm    Post subject: Reply with quote
ahh, indeed, there will be iron maidens; the fortress wouldn't be called that without some hellish scenes of torture within Wink (although the fortress is really just the tip of the iceberg, or rock formation as the case may be). unfortunately, i'm not familiar with that character (i'm not that familiar with shaman king, really). although the torture stuff is just part of why it's called that, the other reasons being a) the upper layers are constructed mostly with iron walls and floors, etc. and b) it is as yet largely unexplored, hence maiden XD
_________________
And I'm still, still longing. Still cold... so cold.
View user's profileSend private messageVisit poster's websiteYahoo Messenger
Back to top
   
boy_bakal
Lord of Pwnage

Joined: 30 Nov 2006
Posts: 1920
Location: Zero
Post Posted: Tue Feb 27, 2007 11:09 pm    Post subject: Campaign Updates Reply with quote
-Changed the ruling of 2 sets of rolls or point buy. Now, players roll their first set, and the normal rules for stat rerolls (i.e. the sum of all modifiers is equal to or less than zero and/or having a 13 as the highest attribute entitles players to a reroll, as indicated in the PHB) apply for the first set, and only the first set (note that regardless of how many times you reroll stats due to horrible luck, the set you end up with is considered your first set). Upon completion of the first set of rolls, players must choose between a second set of die rolls or using 25 point buy to determine their attributes. If a player opts to make a second set of rolls, he or she may choose which set of rolls to use. However, if a player does choose to roll a second set, he or she may not use point buy to determine attributes. This choice may be changed if a player decides to create a new character (i.e. if his or her previous character died).

-Updated the list of available supplements. This list is comprised of:
Player's Handbook
Player's Handbook II
Dungeon Master's Guide
Dungeon Master's Guide II
Monster Manual
Monster Manual II
Monster Manual III
Monster Manual IV (again, as a general note regarding MM's, templates and monster classes, or classes with LA, are allowed but are discouraged. The method for handling LA in this campaign is particularly strenuous.)
Complete Adventurer
Complete Arcane
Complete Divine
Complete Mage
Complete Psionic
Complete Scoundrel
Complete Warrior
Dragon Magic
Book of Exalted Deeds
Book of Vile Darkness (although note that certain parts of it will be errata'd/upgraded to 3.5 as determined by the DM)
Races of Destiny
Races of Stone
Races of the Wild
Races of the Dragon
Spell Compendium
Tome of Battle - Book of Nine Swords
Tome of Magic

You'll notice neither Fiendish Codex appears on this list. That's mainly because there isn't much in there for players, except perhaps for feats. My ruling is that you can take feats in those books, but you will have to show me the "as printed" rulings regarding the feats you take. Regarding FC2, players are allowed to play Hellbred characters (i.e. use the Hellbreed race), as well as take levels in the PrC's available in FC2, as long as they also show me the printed rulings. That's about it, though; none of the Faustian Pact, etc. shenanigans.
_________________
And I'm still, still longing. Still cold... so cold.
View user's profileSend private messageVisit poster's websiteYahoo Messenger
Back to top
   
erwin
Master of None

Joined: 06 Dec 2006
Posts: 2932
Location: Searching...
Post Posted: Sat Mar 10, 2007 12:58 pm    Post subject: Reply with quote
wow...

so many books to read, so little time to understand them all Confused

Idea just a question.. if this is what you only allow in your campaign, the it means there's more!? Question

just wondering..
_________________
There is happiness for those who accept their fate. There is glory for those who defy their fate

View user's profileSend private messageVisit poster's websiteYahoo Messenger
Back to top
   
boy_bakal
Lord of Pwnage

Joined: 30 Nov 2006
Posts: 1920
Location: Zero
Post Posted: Sat Mar 10, 2007 6:21 pm    Post subject: Reply with quote
as a matter of fact, yes there are. there are a lot more. a lot more. more than you will ever really need in life.

as i've mentioned before, player's don't need to read all the supplements. just think of what kind of character you want to make, then check the relevant-sounding supplements for character ideas, possible feats, PrC's and the like. e.g. if you want to make a bard/wiz/sorcerer, complete arcane comes highly recommended. particularly for bard, as the sublime chord PrC looks quite good.

a quick breakdown of what to expect in the supplements:
-Complete series: PrC's galore, and a lot of feats as well. If you're looking for a very specific kind of prestige class, it's prolly in a Complete book.
-Expanded Psionics Handbook: I forgot to include this in my post above, but yes, psionics is included. This is like an alternate form of magic. Powerful, yet balanced.
-The Books (BoED and BoVD): A lot of fluff (flavor stuff) in there, but there's also some interesting variant rules, feats, etc. If you want to play on the good/evil side of your character, pick up the corresponding book. Of course, BoED contains rules to the ever-popular Vow of Poverty, so you might want to look into that.
-The Tomes: If the standard classes aren't enough for you, read these. One caveat: these books are a tad advanced, so you may want to consider that. If you give it a shot, however, you can create some pretty awesome characters.
-The Race series: Unfortunately I forgot to include Races of Eberron/Races of Faerun... but I'm not really looking to integrate Eberron/FR into my campaign, so it's not so bad. Anyway, the race series has several races your characters can be, lots of feats and PrC's, as well as racial substitution levels. They're also pretty good stuff flavorwise, so check 'em out.
-Dragon Magic/Spell Compendium: I included these mostly for their spell lists. Dragon Magic has some other stuff too, so I suppose you could use those if you really wanted to.

Of course, the core books are more or less required reading for everybody (that goes double for the PHB). At the very least, I want you guys to be familiar with feat acquisition, attribute increases, and combat actions.
_________________
And I'm still, still longing. Still cold... so cold.
View user's profileSend private messageVisit poster's websiteYahoo Messenger
Back to top
   
boy_bakal
Lord of Pwnage

Joined: 30 Nov 2006
Posts: 1920
Location: Zero
Post Posted: Sun Mar 11, 2007 12:35 pm    Post subject: Reply with quote
I've given this some serious thought, but I've decided to add a house rule in my campaign, regarding Base Atk Bonus. Players will calculate their BAB as follows:

((# of total class levels w/ poor BAB)/2) + ((# of total class levels with average BAB)*3/4) + (# of total class levels w/ good BAB)

Please refer to page 22 of the Player's Handbook for the progression of poor, average, and good BAB per level.

What this ultimately means is that multiclassing in several classes that give average BAB no longer have to suffer the usual strenuous penalties. For example, normally a Cleric 1/Rogue 1/Monk 1/Druid 1 would have a whopping total of +0 BAB, but with this rule the above would now have a total of +3 BAB (because it's four total levels in classes with average BAB, divide by four then multiply by 3).

I've decided to use this rule because, flavorwise, receiving different types of training wouldn't really decrease your chances to hit stuff. You could use the stuff clerics taught you when you decide to go rogue, and that should still help you to effectively hit things with a stick.

As usual, all fractions will be rounded down.
_________________
And I'm still, still longing. Still cold... so cold.
View user's profileSend private messageVisit poster's websiteYahoo Messenger
Back to top
   
boy_bakal
Lord of Pwnage

Joined: 30 Nov 2006
Posts: 1920
Location: Zero
Post Posted: Wed Mar 28, 2007 11:10 pm    Post subject: Reply with quote
The current player roster as of 03/28/07:
Erwin
Coronel
Chrys
Nina
Phil
Guizzelle

Everyone else has been gibbed and/or been transferred to Tope's Pharagos campaign.

If there should be schedule discrepancies next sem, the open slots can go to... well, pretty much anybody. As a rule, I am now only taking 6 players; given the number of people who have died previously, the current permanent players of the campaign are Erwin, Coronel, Chrys, and Nina (they're the ones who have more-or-less been around for everything). There are now two shepherd players, Phil and Guiz. BJ is planning to make a character as well. However, depending on our schedules next sem, the shepherds might turn into regulars and I might need more players. But, well... as long as there are four players, we're good.
_________________
And I'm still, still longing. Still cold... so cold.
View user's profileSend private messageVisit poster's websiteYahoo Messenger
Back to top
   
Xtian
Goderator

Joined: 30 Nov 2006
Posts: 3259
Location: Avernus
Post Posted: Thu Mar 29, 2007 12:13 am    Post subject: Reply with quote
Quote:
Everyone else has been gibbed and/or been transferred to Tope's Pharagos campaign.


Tope has a Pharagos campaign?!?!?!?
Shocked
View user's profileSend private messageVisit poster's websiteYahoo Messenger
Back to top
   
Pitz-Ikko
D' Original Henio

Joined: 16 Jan 2007
Posts: 719
Location: Abu Dhabi
Post Posted: Thu Mar 29, 2007 12:17 am    Post subject: Reply with quote
Hmm, so Ate Guiz is a 'shepherd' player now? Geez, I can still remember the guys showing her the ropes of D&D...
_________________
A little surprising, really...
View user's profileSend private message
Back to top
   
oghma
Ancient Dragon

Joined: 20 Mar 2007
Posts: 857
Location: The Happy Hunting Grounds
Post Posted: Thu Mar 29, 2007 1:58 am    Post subject: Reply with quote
Quote:
Quote:
Quote:
Everyone else has been gibbed and/or been transferred to Tope's Pharagos campaign.



Tope has a Pharagos campaign?!?!?!?


Methinks that most of us will be in one heck of a ride in his campaign...

I think I'm going to rack up more character deaths here. *toink*
_________________
"I should mug people to this song. I'll get so many silver points." -Random youtuber

"LOL! If someone mugged me while this song was playing, I would know that they meant business. " -another random youtuber
View user's profileSend private messageVisit poster's websiteYahoo Messenger
Back to top
   
boy_bakal
Lord of Pwnage

Joined: 30 Nov 2006
Posts: 1920
Location: Zero
Post Posted: Thu Mar 29, 2007 8:36 pm    Post subject: Reply with quote
w-ell... Guiz is a sortov shepherd player. she isn't there for a lot of the other encounters, which is understandable. I'm really banking more on Phil and BJ, but that's more of a character thing; BJ is going support arcanist/bard, Phil has a LG cleric of Heironeous. Guiz, on the other hand, has a barbarian, and the party already has/really only needs one of those.

it's been brought to my attention that Nikko is not gibbed. So add Nikko to the above list. thus the party is currently at an optimal maximum number of players. XD
_________________
And I'm still, still longing. Still cold... so cold.
View user's profileSend private messageVisit poster's websiteYahoo Messenger
Back to top
   
Xtian
Goderator

Joined: 30 Nov 2006
Posts: 3259
Location: Avernus
Post Posted: Fri Mar 30, 2007 10:01 am    Post subject: Reply with quote
Twisted Evil
Crystal shard is slashing and not piercing. I double checked EPH and CPsi.
The party psion should have bypassed the zombies' DR.
Twisted Evil
View user's profileSend private messageVisit poster's websiteYahoo Messenger
Back to top
   
boy_bakal
Lord of Pwnage

Joined: 30 Nov 2006
Posts: 1920
Location: Zero
Post Posted: Sat Mar 31, 2007 1:26 am    Post subject: Reply with quote
really? ah well, my bad. now i know better.

see, that's what happens when people use spells/powers without bringing copies of the RAW. the DM is forced to make some reasonable assumptions, and if everybody else assumes these assumptions to be true, then mistakes happen.

so the lesson here is, show me the RAW of the stuff you use before you use them. XD

EDIT: After much thought, I've decided to restrict the Tomes and the XPH somewhat. To encourage newbies to familiarize themselves with the basics of the DnD system, only base classes from the corebooks and complete series will be allowed as base classes for my campaign. However, if there is a race, feat, or prestige class from the abovementioned sources that you wish to take, you may still do so as long as you satisfy the prerequisites. Although admittedly this will severely limit the choice of useful feats, PrC's, and races from the above books, it's fairly evident that many of the players are still learning their way around the game, and as such I want to keep things as simple as possible while still allowing players to play the way they want to.
_________________
And I'm still, still longing. Still cold... so cold.
View user's profileSend private messageVisit poster's websiteYahoo Messenger
Back to top
   
erwin
Master of None

Joined: 06 Dec 2006
Posts: 2932
Location: Searching...
Post Posted: Sat Mar 31, 2007 5:48 pm    Post subject: Reply with quote
Quote:
Guiz, on the other hand, has a barbarian, and the party already has/really only needs one of those.


as of March 30, 2007, we no longer have 2 barbarians in the party.. mine just died..aw..

i'm planning to make another tough (or even tougher) character, but I still have to "review" the source books for better races and classes.
_________________
There is happiness for those who accept their fate. There is glory for those who defy their fate

View user's profileSend private messageVisit poster's websiteYahoo Messenger
Back to top
   
Pitz-Ikko
D' Original Henio

Joined: 16 Jan 2007
Posts: 719
Location: Abu Dhabi
Post Posted: Sun Apr 01, 2007 3:43 am    Post subject: Reply with quote
You can't go wrong with a Goliath (Races of Destiny) Barbarian. Build it up so you can go Frenzied Berserker and Occult Slayer (both Complete Warrior).

With the right feats in time, you could go:
Dwarf or Goliath Barbarian 1/Hexblade 2/Fighter 2/Occult Slayer 2/Frenzied Berserker 5, maxing out Occult Slayer, then adding more Frenzied Berserker levels for the finisher. If you choose to go Dwarf, you can swap the Occult Slayer 2 entry into Occult Slayer 1/Exotic Weapon Master 1 to get Uncanny Blow with a dwarven waraxe.
_________________
A little surprising, really...
View user's profileSend private message
Back to top
   
boy_bakal
Lord of Pwnage

Joined: 30 Nov 2006
Posts: 1920
Location: Zero
Post Posted: Sun Apr 01, 2007 4:05 pm    Post subject: Reply with quote
btw erwin, you don't need to be a meat shield if you don't want to. at your level, since the party has three divine casters, i think you guys can get by.

in effect, if you want to be a rogue or roguish character this time around, by all means do so. i believe the party is well enough equipped to get by.
_________________
And I'm still, still longing. Still cold... so cold.
View user's profileSend private messageVisit poster's websiteYahoo Messenger
Back to top
   
erwin
Master of None

Joined: 06 Dec 2006
Posts: 2932
Location: Searching...
Post Posted: Mon Apr 09, 2007 4:47 pm    Post subject: Reply with quote
since there is almost nothing to do last week, i tried to create a new character since my dwarven barbarian died Sad

with stats of 16 14 14 12 11 11, what would you recommend? Question

i was thinking of a gnome cleric, for Con+2 and since i'm not a batle type, i dont mind getting a Str-2.. do you think it's good??
_________________
There is happiness for those who accept their fate. There is glory for those who defy their fate

View user's profileSend private messageVisit poster's websiteYahoo Messenger
Back to top
   
boy_bakal
Lord of Pwnage

Joined: 30 Nov 2006
Posts: 1920
Location: Zero
Post Posted: Mon Apr 09, 2007 10:23 pm    Post subject: Reply with quote
gnome cleric is okay. you have a decent enough stat set for it, and naturally the 16 goes to wis, otherwise you won't get level 9 spells on time.

if you're sold on cleric, though, you'll want to figure out what kind of cleric you want to be. nina is playing balanced/support cleric, phil has a fighting cleric. there are many options to consider, such as rogue cleric, arcane cleric, turning cleric, and of course the ever-popular full support cleric. give it some thought and ask your questions here; pitz and xtian know a lot of awesome cleric builds and tricks XD
_________________
And I'm still, still longing. Still cold... so cold.
View user's profileSend private messageVisit poster's websiteYahoo Messenger
Back to top
   
Pitz-Ikko
D' Original Henio

Joined: 16 Jan 2007
Posts: 719
Location: Abu Dhabi
Post Posted: Tue Apr 10, 2007 12:23 am    Post subject: Reply with quote
Well, I'd like to favor my fave build. It's my favorite after all. Wink

Cleric 3/Church Inquisitor 2/Divine Oracle 5/Contemplative 10
Stat Allocation: Str 11, Dex 11, Con 14, Int 12, Wis 16, Cha 14

This build is powerful enough without being game-breaking. Don't shy from using your divinations; as I found out in my experience, they can sure be life-savers. Gnome and Dwarf are good choices for their +2 Con (Improved Toughness and +1 to Fort saves), Human has the free feat, but I find Illumian (RotW) to be the best cleric race.

For feats, you can try for the Persistent Spell + Divine Metamagic combination to get your buffs to last all day. Or, you can try Earth Spell (RoS) + Heighten Spell + Divine Metamagic (Heighten Spell) + holy word for some nifty critter-nukin' action; even if you find that you're faced with high-level monsters, you can always switch to your other spells.
_________________
A little surprising, really...
View user's profileSend private message
Back to top
   
Xtian
Goderator

Joined: 30 Nov 2006
Posts: 3259
Location: Avernus
Post Posted: Tue Apr 10, 2007 12:44 am    Post subject: Reply with quote
Illumian is from Races of Destiny.

Githyankis are a good candidate for dmm! Except for the -2 wis, dmm Planar BUbble (SpC) spell to bring Astral plane with you. And what are the Astral plain traits? 1 quickened spell per round, 10 ft/point if int movement with perfect maneuverability just to name few. Githyanki clerics can be done now in Pharagos. ^__^
View user's profileSend private messageVisit poster's websiteYahoo Messenger
Back to top
   
Pitz-Ikko
D' Original Henio

Joined: 16 Jan 2007
Posts: 719
Location: Abu Dhabi
Post Posted: Tue Apr 10, 2007 12:49 am    Post subject: Reply with quote
Xtian wrote:
Illumian is from Races of Destiny.

Githyankis are a good candidate for dmm! Except for the -2 wis, dmm Planar BUbble (SpC) spell to bring Astral plane with you. And what are the Astral plain traits? 1 quickened spell per round, 10 ft/point if int movement with perfect maneuverability just to name few. Githyanki clerics can be done now in Pharagos. ^__^


Call me n00b, but what is "dmm"?
_________________
A little surprising, really...
View user's profileSend private message
Back to top
   
Xtian
Goderator

Joined: 30 Nov 2006
Posts: 3259
Location: Avernus
Post Posted: Tue Apr 10, 2007 12:53 am    Post subject: Reply with quote
Evil or Very Mad

Divine MetaMagic.
I verb my nouns sometimes.

Evil or Very Mad

n00b! n00b! n00b!

Razz
View user's profileSend private messageVisit poster's websiteYahoo Messenger
Back to top
   
dark_axis
Eternal Elan

Joined: 02 Jan 2007
Posts: 1898
Location: 666th Layer of Hell
Post Posted: Wed Apr 11, 2007 12:20 pm    Post subject: Reply with quote
Sorry but I checked to with this srd. Crsytal shard is piercing. It always has been and always will till the next errata or something.
Yes, i do have a pharagos campaign. It's specialized to train noobs to become optimized players. hehehehe
_________________
Only by confronting your darkest fears can you find the light...

View user's profileSend private messageSend e-mailYahoo Messenger
Back to top
   
Pitz-Ikko
D' Original Henio

Joined: 16 Jan 2007
Posts: 719
Location: Abu Dhabi
Post Posted: Wed Apr 11, 2007 1:48 pm    Post subject: Reply with quote
Xtian wrote:
Crystal shard is slashing and not piercing. I double checked EPH and CPsi.
The party psion should have bypassed the zombies' DR.


dark_axis wrote:
Sorry but I checked to with this srd. Crsytal shard is piercing. It always has been and always will till the next errata or something.
Yes, i do have a pharagos campaign. It's specialized to train noobs to become optimized players. hehehehe


You know, the SRD is not always correct. The SRD only supercedes those resource books that came *before* it. So, unless there's a more recent SRD than CPsi...
_________________
A little surprising, really...
View user's profileSend private message
Back to top
   
Xtian
Goderator

Joined: 30 Nov 2006
Posts: 3259
Location: Avernus
Post Posted: Wed Apr 11, 2007 2:34 pm    Post subject: Reply with quote
I checked EPH and it is piercing damage!
I checked CPsi and I found crystalstorm which is like crystalshard but slashing plus con damage. Maybe I got confused with the two powers. I could have bet 500 bucks that it was slashing.
Embarassed
View user's profileSend private messageVisit poster's websiteYahoo Messenger
Back to top
   
erwin
Master of None

Joined: 06 Dec 2006
Posts: 2932
Location: Searching...
Post Posted: Wed Apr 11, 2007 8:05 pm    Post subject: Reply with quote
[quote]
Cleric 3/Church Inquisitor 2/Divine Oracle 5/Contemplative 10
Stat Allocation: Str 11, Dex 11, Con 14, Int 12, Wis 16, Cha 14
[/quote]

[quote]Githyankis are a good candidate for dmm! Except for the -2 wis, dmm Planar BUbble (SpC) spell to bring Astral plane with you. And what are the Astral plain traits? 1 quickened spell per round, 10 ft/point if int movement with perfect maneuverability just to name few. Githyanki clerics can be done now in Pharagos. ^__^[/quote]

ok, as of know i really dont know much of what you are recommeding, but i appreciate it Very Happy i'll try to get to know more of these stuff...

anyway, i was reading Complete Scoundrel and thought of a divine scoundrel, or something like that. Could you give me a good class combinations/ prestige classes for it? i really like being sneaky Twisted Evil Twisted Evil
_________________
There is happiness for those who accept their fate. There is glory for those who defy their fate

View user's profileSend private messageVisit poster's websiteYahoo Messenger
Back to top
   
Display posts from previous:   
Post new topic   Reply to topic    hobbygamers Forum Index > The Pharagos
Page 1 of 3
  Goto page 1, 2, 3  Next  All times are GMT + 8 Hours

 
 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
 

noteBored template and graphics. © 2004 designed by boo
Powered by WebHostingNeeds.com


Start Your Own Video Sharing Site

Free Web Hosting | Free Forum Hosting | FlashWebHost.com | Image Hosting | Photo Gallery | FreeMarriage.com

Powered by PhpBBweb.com, setup your forum now!
For Support, visit Forums.BizHat.com