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< Proposal ~ We need a definite tech ruling on something. |
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Posted:
Mon May 18, 2009 8:32 pm
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Very Old Dragon
Joined: 29 Aug 2007
Posts: 693
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Godstone attunement. As I understand it, the current ruling is that a godstone shard has to be attuned first. Now let's say you have a +2 unattuned godstone shard does that mean it's useless until you get it attuned?
And we should probably make some kind of house rule requiring DMs to state what godstone loot shards are attuned to.
Edit: Also, there's no problem with different master godstones sharing space in one shard, right? |
_________________ All hail the Bongolian Ultraprawn! |
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Posted:
Mon May 18, 2009 9:53 pm
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He Who Founds Wyrmlings
Joined: 04 Dec 2006
Posts: 3997
Location: Sa sikmura ng Bakunawa
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As far as I know:
*You don't find unattuned magical godstones. When a cleric, for example, wants to enchant his/her godstone, that person usually does so on an item that is already attuned to a master godstone. Logically-speaking, at least, it shouldn't happen. Besides,
*There is no problem with regards to multiple attunements. The only reason attunements are there is for there to have some sort of control factor to the CD feats that divine characters take (and, when the Gazeteers start coming out, for the association benefits). So DM's are okay with putting a helix godstone in loot if it makes sense, and it could just be attuned to something else.
Although, now that you brought up the issue, lemme see if I can find time in my busy schedule to craft something more...definite. Buzz me in a couple of days. |
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Posted:
Tue May 19, 2009 1:12 am
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Sith'ari, Chosen Heart of the Force
Joined: 04 Dec 2006
Posts: 1552
Location: Korriban
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A proposal:
AAS and I have talked about this a bit, hear it out. We don't exactly agree, but I don't have a better idea atm.
Rather than having to haul ass all the way back to a master godstone in order to use a particular piece of loot, a divine caster can instead attune the newly procured stone through the use of a ritual that requires another godstone that resonates with the Master stone.
For example, a K'mati cleric picks up a godshard dedicated to the Ioun Tower. The K'mati cleric brings out holy incense and a prayer book, and then after a half hour of chanting and declensions, he brings his old K'mati stone in contact with the Ioun Tower attuned shard, and overwrites it with the K'mati resonance.
upside: flavor with some utility, ala disenchant/transfer rituals as inspiration. The attunement also means something and takes an effort to overwrite.
-downsides: rituals take time, cost money. |
_________________ Words are the only bullets in truth's bandolier. And poets are the snipers.
-George Wu (The Hyperion Cantos, Dan Simmons) |
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Posted:
Tue May 19, 2009 1:44 am
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Very Old Dragon
Joined: 29 Aug 2007
Posts: 693
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I was actually thinking more something more along the lines of what the swordmage has with the weapon bonding. Something that costs time but not money. |
_________________ All hail the Bongolian Ultraprawn! |
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Posted:
Tue May 19, 2009 12:16 pm
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Master of None
Joined: 06 Dec 2006
Posts: 2932
Location: Searching...
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I'm going with Revan's idea. We should actually just make a new ritual on attuning the godstone, whether a raw one, or just to change its attunement.
I don't think attunement would be something free, other than the cost of time. We are dealing with great(?) power here. It wouldn't be something simple, or even cheap, or at least without any cost. |
_________________ There is happiness for those who accept their fate. There is glory for those who defy their fate
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Posted:
Tue May 19, 2009 1:37 pm
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Very Old Dragon
Joined: 29 Aug 2007
Posts: 693
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Something just occurred to me. What are the rules in DnD about worshipping gods? |
_________________ All hail the Bongolian Ultraprawn! |
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Posted:
Tue May 19, 2009 2:26 pm
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He Who Founds Wyrmlings
Joined: 04 Dec 2006
Posts: 3997
Location: Sa sikmura ng Bakunawa
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Pardon me if I ask you to elaborate, AAS. o.0 Coz right now my answer is, "...err, you kneel down and you go all praise-like?" @_@ |
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Posted:
Sat Jun 06, 2009 1:23 am
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Sith'ari, Chosen Heart of the Force
Joined: 04 Dec 2006
Posts: 1552
Location: Korriban
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Random thought that popped in while talking to tbc about godstones and implements. Question was on mechanics for using godstones as implements, etc.
My response:
"right now, no mechanics, but you can use it for the cost of the implement, and it is assumed that you somehow make it part of the implement. Most weapon/item smiths will probably have their own supply of godstones (so that all you need is gold) but a number may require that the client provide the godstone to be used as the focus."
Something to think about. Feedback? |
_________________ Words are the only bullets in truth's bandolier. And poets are the snipers.
-George Wu (The Hyperion Cantos, Dan Simmons) |
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Posted:
Sat Jun 06, 2009 1:07 pm
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Master of None
Joined: 06 Dec 2006
Posts: 2932
Location: Searching...
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I'm good with that, that's how most people use it anyway, iirc.
For now any godstone will suffice as an implement, so long as it is attuned. Or possibly even not attuned. |
_________________ There is happiness for those who accept their fate. There is glory for those who defy their fate
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Posted:
Mon Jun 08, 2009 11:36 am
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Sith'ari, Chosen Heart of the Force
Joined: 04 Dec 2006
Posts: 1552
Location: Korriban
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All right. So, more formally:
"To create an implement item, a godshard is required. The cost of the godshard is part of the cost of item construction, so the godshard's cost is deducted from item construction cost if you supply an expensive godstone."
How does that sound? And should we limit it to holy symbols only? Or should we extend it to other implements? Thoughts from tech and fluff?
Wondering if we could use godshards like reagents, destroying them for some sort of kicker effect, or something. |
_________________ Words are the only bullets in truth's bandolier. And poets are the snipers.
-George Wu (The Hyperion Cantos, Dan Simmons) |
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Posted:
Mon Jun 08, 2009 7:16 pm
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He Who Founds Wyrmlings
Joined: 04 Dec 2006
Posts: 3997
Location: Sa sikmura ng Bakunawa
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On godstone attnements:
I propose that characters, and not godstones, are the ones attuning their souls to the dead god. There will be exceptions; some godstone enchantments are only accessible to a certain group. But this is going to be inherent in the enchantment (and would all be custom-made by COPAL) and not in the godstone itself.
On using godstones as ritual components:
It doesn't make sense to reduce the price of the ritual with the godstone price.
1) Rituals consume the components used. It may be the case that you could use a godtone as a component to enchanting another godstone, but you can't use it to enchant itself.
2) Godstones have recently been used as art objects - This is less of an issue, but something doesn't feel right when you get a 100gp raw godstone, have a jewelsmith polish it to increase the cost to 200gp, then use it to reduce the cost of a ritual by 200gp. The increase is more of an increase in aesthetic value, not raw component value.
If godstones will be used as components, I propose:
a) We get rid of the polishing idea. This is to avoid the problems of point #2; we could just say that godstones are so hard and durable, it can't be physically manipulated in any way.
b) Use it for Heal and Religion key skill rituals only. This is both sound flavor-wise (tying in to the, "It's a soul and the only way to raise dead would be to destroy one" idea), and prevents odd cases of self-enchanting into Holy Symbols. |
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Posted:
Tue Jun 09, 2009 7:16 pm
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Master of None
Joined: 06 Dec 2006
Posts: 2932
Location: Searching...
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BJ wrote: |
If godstones will be used as components, I propose:
a) We get rid of the polishing idea. This is to avoid the problems of point #2; we could just say that godstones are so hard and durable, it can't be physically manipulated in any way.
b) Use it for Heal and Religion key skill rituals only. This is both sound flavor-wise (tying in to the, "It's a soul and the only way to raise dead would be to destroy one" idea), and prevents odd cases of self-enchanting into Holy Symbols.
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I agree. Problem #2 came into my mind as well, when t-b-c ask me about polishing a stone.
BJ wrote: |
I propose that characters, and not godstones, are the ones attuning their souls to the dead god.
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So this means the godstones reflect only their users attunement to a god, if i get this correctly. Attuning only tells what dead god (or virtue, if possible) you revere/believe. But enchanting the stones into magical holy symbols is something done to the stone, and cannot be affected by the holders' belief.
Then there would be special enhancements (the custom-made ones) that only those with the same attunement as the stone would they be able to unlock the special ability within it.
Am I right? |
_________________ There is happiness for those who accept their fate. There is glory for those who defy their fate
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Posted:
Tue Jun 09, 2009 9:56 pm
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He Who Founds Wyrmlings
Joined: 04 Dec 2006
Posts: 3997
Location: Sa sikmura ng Bakunawa
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Yes; although I would want to avoid using the term "revere/believe". Some groups such as the Sinagthari still have something resembling reverence, and Ilawith still refers to godstone-users as the clergy. But all in all, the general consensus on the Divine power source is that they are tools to be used.
You don't pray to the dead in this world. Not even the gods. |
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