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Xtian
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Goderator
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Joined: 30 Nov 2006 |
Posts: 3259 |
Location: Avernus |
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Posted: Sat Apr 07, 2007 10:11 pm Post subject: |
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dark_axis wrote: | Pitz-Ikko wrote: | EDIT: I just had to take a second look at your build. Your Psion 5/Ectopic Adept 5/Constructor 10 becomes a heavy-duty summoner at 19th level. Double Creation + Overchannel + Enhanced Construction? A PC with his own army! Also, note that taking the Egoist's metamorphosis power (preferably with the Metamorphic Transfer feat) will also be very useful. That way, you can join your constructs in ripping the foes apart. |
I just read this but the problem at high levels is that the constructs damage thus not go through a lot of enemies with special DR's rendering it useless but yes it work in mid game and provided support in later gaming. |
I have an idea on how to ... enhance them. Or at least make them useful at epic. |
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dark_axis
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Eternal Elan
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Joined: 02 Jan 2007 |
Posts: 1898 |
Location: 666th Layer of Hell |
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Posted: Sun Apr 08, 2007 1:12 am Post subject: |
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Really??? Then please enlighten me since i am warren light and it seems so dark??? how pretty please????!!!!!! _________________ Only by confronting your darkest fears can you find the light...
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BJ
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He Who Founds Wyrmlings
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Joined: 04 Dec 2006 |
Posts: 3997 |
Location: Sa sikmura ng Bakunawa |
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Posted: Thu Apr 12, 2007 11:57 pm Post subject: |
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ANNOUNCEMENT!
This campaign arc is officially over. however, existing characters may now go over to my epic campaign arc, entitled "The Chalice". Changes:
*Magic-Psionics transparency. Reduced effect was cute, but ultimately, this rule is cleaner.
*Action points are off. You guys are epic. Deal with it.
*Strictly six player max: I'll be allowing more people to create characters, but due to the length of epic combat, we'll be playing dibs on PC slots every game day.
I'm allowing players to build new characters, at level19, using the original stat roll method I imposed when b9s campaign began. Standard PC ECL19 Gear.
The games themselves are by appointment. Will text players when i can game, and I'll contact them for schedule. _________________ Nosfecatu Publishing |
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Xtian
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Goderator
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Joined: 30 Nov 2006 |
Posts: 3259 |
Location: Avernus |
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Posted: Fri Apr 13, 2007 12:47 pm Post subject: |
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dark_axis wrote: | Really??? Then please enlighten me since i am warren light and it seems so dark??? how pretty please????!!!!!! |
I'm just pulling your leg.
BJ wrote: | ANNOUNCEMENT!
This campaign arc is officially over. however, existing characters may now go over to my epic campaign arc, entitled "The Chalice". Changes:
*Magic-Psionics transparency. Reduced effect was cute, but ultimately, this rule is cleaner.
*Action points are off. You guys are epic. Deal with it.
*Strictly six player max: I'll be allowing more people to create characters, but due to the length of epic combat, we'll be playing dibs on PC slots every game day.
I'm allowing players to build new characters, at level19, using the original stat roll method I imposed when b9s campaign began. Standard PC ECL19 Gear.
The games themselves are by appointment. Will text players when i can game, and I'll contact them for schedule. |
I want to retrain one feat that I had never used.
BJ wrote: | *Magic-Psionics transparency. Reduced effect was cute, but ultimately, this rule is cleaner. |
What do you mean cleaner? |
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dark_axis
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Eternal Elan
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Posts: 1898 |
Location: 666th Layer of Hell |
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Posted: Fri Apr 13, 2007 1:23 pm Post subject: |
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Damn you xtian you made me hope that there was a future for the constructs _________________ Only by confronting your darkest fears can you find the light...
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Xtian
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Goderator
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Joined: 30 Nov 2006 |
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Posted: Fri Apr 13, 2007 1:28 pm Post subject: |
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dark_axis wrote: | Damn you xtian you made me hope that there was a future for the constructs |
epic manifesting using fortify seed should do the trick |
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Pitz-Ikko
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D' Original Henio
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Joined: 16 Jan 2007 |
Posts: 719 |
Location: Abu Dhabi |
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Posted: Fri Apr 13, 2007 3:22 pm Post subject: |
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Of course, epic manifesting does almost everything ye can't do in pre-epic. It goes down to the matter of seeds.
And I tought epic combat was supposed to be shorter than pre-epic. At least, that was my experience here...unlike my experience there, where a certain DM was practically banking on our every weakness, as if he wanted to kill us!
But, d@ng! My epic psion's cohort sure could craft some nifty woodcrafts! _________________ A little surprising, really...
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Xtian
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Goderator
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Joined: 30 Nov 2006 |
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Location: Avernus |
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Posted: Fri Apr 13, 2007 3:36 pm Post subject: |
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Pitz-Ikko wrote: | Of course, epic manifesting does almost everything ye can't do in pre-epic. It goes down to the matter of seeds. |
SOmeone here has a high spot modifier.
Pitz-Ikko wrote: | And I tought epic combat was supposed to be shorter than pre-epic. At least, that was my experience here... |
Epic combat = Who goes first wins, generally on pc against DMpcs. If it the epic combat involves two pc duking each other out, rules lawyering consumes more time than dice rolling.
Pitz-Ikko wrote: | where a certain DM was practically banking on our every weakness, as if he wanted to kill us! |
Pitz-Ikko wrote: | But, d@ng! My epic psion's cohort sure could craft some nifty woodcrafts! |
I remember this one. |
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Pitz-Ikko
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D' Original Henio
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Joined: 16 Jan 2007 |
Posts: 719 |
Location: Abu Dhabi |
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Posted: Fri Apr 13, 2007 3:39 pm Post subject: |
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Xtian wrote: | SOmeone here has a high spot modifier. |
Thanx! _________________ A little surprising, really...
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dark_axis
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Eternal Elan
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Joined: 02 Jan 2007 |
Posts: 1898 |
Location: 666th Layer of Hell |
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Posted: Tue Apr 17, 2007 4:58 pm Post subject: |
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chic need help developing an epic power to get over the hd cap of greater metamorphosis. any ideas??? _________________ Only by confronting your darkest fears can you find the light...
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