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boy_bakal
Lord of Pwnage

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Post Posted: Wed Jan 31, 2007 10:13 pm    Post subject: Reply with quote
BJ wrote:

Anyway, here are some of the NPC's with you on your journey to Thanatos:

*Nagini of the Fourth house


Shocked

I think I just wet myself.
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Xtian
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Post Posted: Wed Jan 31, 2007 10:15 pm    Post subject: Reply with quote
Who tf is Nagini?
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Xtian
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Post Posted: Wed Jan 31, 2007 10:27 pm    Post subject: Reply with quote
BJ, is LA buyoff good for you? .... I'm planning to use an aasimar. Good character in abyss Twisted Evil

And if yes, do i start ECL 11 with 2000xp less before level 12 or start with level 12 with 2000xp less (ECL 11 xp)? Or other? ...
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boy_bakal
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Post Posted: Wed Jan 31, 2007 10:52 pm    Post subject: Reply with quote
Xtian wrote:
Who tf is Nagini?


Who cares? She is of the Fourth House, and a servant of Orcus, no less. That's some serious continuity stuff right there. XD
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Xtian
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Post Posted: Wed Jan 31, 2007 10:56 pm    Post subject: Reply with quote
Creature of evil I shall smite thee Evil or Very Mad Evil or Very Mad Evil or Very Mad
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boy_bakal
Lord of Pwnage

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Post Posted: Thu Feb 01, 2007 8:33 am    Post subject: Reply with quote
Xtian wrote:
Creature of evil I shall smite thee Evil or Very Mad Evil or Very Mad Evil or Very Mad


You can try. Perhaps you might succeed... or perhaps the legions of the infinite abyss will devour your soul!! Twisted Evil Twisted Evil Twisted Evil
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Xtian
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Post Posted: Thu Feb 01, 2007 9:32 am    Post subject: Reply with quote
boy_bakal wrote:
Xtian wrote:
Creature of evil I shall smite thee Evil or Very Mad Evil or Very Mad Evil or Very Mad


You can try. Perhaps you might succeed... or perhaps the legions of the infinite abyss will devour your soul!! Twisted Evil Twisted Evil Twisted Evil

(that makes a good character motives!!!)
And include all of Abyss' undead commanding death knights and liches!!!
Twisted Evil Twisted Evil Twisted Evil
I will kill them all and be a Saint in the name of Good.




And do it pre-epic
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BJ
He Who Founds Wyrmlings

Joined: 04 Dec 2006
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Post Posted: Thu Feb 01, 2007 2:31 pm    Post subject: Reply with quote
Pitz-Ikko wrote:
As I indicated in the same post. It's Spell Compendium, shortcut SC.


My bad... I thought it meant shopping center or something Mr. Green
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BJ
He Who Founds Wyrmlings

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Post Posted: Thu Feb 01, 2007 2:39 pm    Post subject: Reply with quote
Xtian wrote:
BJ, is LA buyoff good for you? .... I'm planning to use an aasimar. Good character in abyss Twisted Evil

And if yes, do i start ECL 11 with 2000xp less before level 12 or start with level 12 with 2000xp less (ECL 11 xp)? Or other? ...


You start as an ECL12 character, XP halfway to thirteen, with 88k. No exceptions. If you want to use level buyoff, do it in the natural course of the campaign, not during char creation. Cool

Nagini is a new NPC Im putting in. She wasn't prominent before because the Fourth house was not yet fully conceptualized. Now, the name Nagini itself is a rip-off. Twisted Evil Twisted Evil Twisted Evil In a similar way, the name Uriah is a biblical rip-off from the 2nd book of Samuel. I like to use names that hint at what the NPC will do or what will happen to them...

Im not getting sued for that, right? I mean, its not like I used Voldemort or something...
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Xtian
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Post Posted: Thu Feb 01, 2007 8:29 pm    Post subject: Reply with quote
BJ wrote:
Xtian wrote:
BJ, is LA buyoff good for you? .... I'm planning to use an aasimar. Good character in abyss Twisted Evil

And if yes, do i start ECL 11 with 2000xp less before level 12 or start with level 12 with 2000xp less (ECL 11 xp)? Or other? ...


You start as an ECL12 character, XP halfway to thirteen, with 88k. No exceptions. If you want to use level buyoff, do it in the natural course of the campaign, not during char creation. Cool



I understand the "no exceptions" clause there but there is something I want you to understand.

Let's do some ... numbers analysis here ...

I'm planning to use a LA+1 creature and using the LA buy off rules, I would pay 2,000 XP when I reach ECL3.
When I reach ECL 20 (after the buy off) my total XP is 192,000 (including the 2,000 xp cost) and compare to
non-LA characters of the same level they have total of 190,000xp.

On your condition, the earliest level I can buy off level adjustments is at ECL13 at 12,000xp cost. WHen I reach
level 20, the total XP I will be accumulating (including the cost) is 202,000 XP.

That is 10,000 more xp than the regular rules of buying off.

Hence, knowing this, my proposal is:

Me wrote:
do i start ECL 11 with 2000xp less before level 12 or start with level 12 with 2000xp less?


In my proposals, I am 2000xp from 66,000xp which is the border of level11 and level12. This is under the assumption that I don't start with xp midway to 13. Both are in accordance of the starting ecl of 12, more or less. My proposals make me pay and regain the 2000xp in natural course of campaign. It is within your "natural course of campaign" statement.

My proposals are within your limits, more player friendly, require less twisting of rules.
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Pitz-Ikko
D' Original Henio

Joined: 16 Jan 2007
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Post Posted: Thu Feb 01, 2007 9:24 pm    Post subject: Reply with quote
Hehehe, lotsa Math with LA buyoff, don't it? That's why I don't use it in my games. Not that my players have put it forward (they're a buncha noobies at 3.5), but it's already an established houserule of mine. Wink
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Xtian
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Post Posted: Fri Feb 02, 2007 8:23 am    Post subject: Reply with quote
Just additions and subtractions. ^_^

It is not that complicated.

It is just that ... it gets complicated only if you perform some computations for analysis.

...

and to prove a point. Very Happy
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BJ
He Who Founds Wyrmlings

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Post Posted: Sun Feb 04, 2007 2:11 pm    Post subject: Reply with quote
Xtian wrote:
Just additions and subtractions. ^_^

It is not that complicated.

It is just that ... it gets complicated only if you perform some computations for analysis.

...

and to prove a point. Very Happy


Hey, math's all good... Your DM here happens to major it (wait.......) Embarassed

I would argue that I really just want to "see" the buy-off in game, which is why I restricted it like so, but then I remember; I passively allowed Revan to use LA buyoff before the campaign restarted... Embarassed My bad.

So it's all good. Since you're supposed to start at level 12 with halfway XP to 13, then you could enter an aasimar with no LA, with XP=halfway-2000.

Revan pulled a fast one on me there... Laughing
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Xtian
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Post Posted: Tue Feb 06, 2007 8:06 pm    Post subject: Reply with quote
Revan ...

Your death knight has completed the final rite of becoming True Arcanian Death Knight.


Welcome.



Twisted Evil
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BJ
He Who Founds Wyrmlings

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Post Posted: Sat Feb 10, 2007 12:12 am    Post subject: A few house rules Reply with quote
*Formerly, I had a house rule that allows characters with the exact same type of innate damage reduction to overcome each other's DR with natural attacks. I did this to sort of "explain" certain creatures (babaus? Haha) being able to hurt members of their own race...
I decided to remove this house rule. I don't know, it just doesn't feel right...

*You may or may not be aware of this, but I editted the Celestial, Fiendish creature templates (and their half-blood counterparts) as follows...
instead of DR(amount)/magic, they have DR(amount)/evil (for celestials), or DR(amount)/good (for fiends). In addition, fiends have aligned strike (evil) instead of magic strike, and celestials have aligned strike (good).

*(added 2/10/07)Use Magic Device has an optional use for staves. Normally, activating a staff is similar to activating a wand (a simple standard action, DC20). This usage of Use Magic Device is retained. However, a player may instead opt to do these more complicated, but ultimately (I think) more rewarding, house rules:
Staves are distinct from wands in that if the player has a better caster level/ability score/etc than the minimum for the staff, then the power of the staff would e similarly more powerful.
As a standard action, a character may attempt to activate a wand using a different ability score. Before making the normal Use Magic Device Check, he may make another. His "virtual" ability score for that ability would be the Use Magic Result -15. Doing so is tricky, as if you end up with an ability score lower than the minimum required for the spell, the charge/s is spent with no effect
As a standard action, a character may attempt to fool the item into thinking that he has a Caster level higher than the minimum. His "virtual"caster level becomes his Use Magic Device result -20 (minimum 0). Again, this roll is to be made before the standard DC20 skill check. A character who rolls lower than the standard for the staff (ex. result of 23 in a CL8 staff of fire) still uses that result. (in the example, the fireball spell from the staff would deal 3d6 damage)
As a full-round action, a character may attempt to do both of the above house rules at the same time. Foregoing the original DC20 check, the character instead attempts to emulate a Caster Level, then emulate an ability score.
As with the normal Use Magic Device, a roll of 1 on any of these House rules results in automatic failure, with possibility for mishaps.

---I'll add other house rules to this post to feature additional house rules as they come up.
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Last edited by BJ on Sat Feb 10, 2007 3:48 pm; edited 2 times in total
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BJ
He Who Founds Wyrmlings

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Post Posted: Sat Feb 10, 2007 12:18 am    Post subject: Reply with quote
Naked chick comes out of a pool...

All-guy party panics in fear...

Only in DnD, will you see a bunch of guys scared at the sight of a naked girl... Laughing Laughing Laughing

Or maybe that's just because they were in Shendilavri (realm of the Queen of the Succubi) at the time, haha...
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Xtian
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Post Posted: Sun Feb 11, 2007 1:06 pm    Post subject: Reply with quote
BJ!!! Have you been submitting materials on Dragon Magazine!?!?!?!
I just found this!
Zubon wrote:

Dragon Magazine #353 arrived today.

Thrall of Malcanthet PrC
This is a 10-level PrC for a bard or charisma-based rogue/caster. CE females only, requires Bluff, Diplomacy, and two Perform skills, along with three feats (two weak plus Spell Focus (Enchantment)) and some painful special/flavor requirements. Grants +1/2 BAB, good Will, +7/10 spellcasting; EWP (whip, scourge), Cha to AC (up to class level, must be unarmored), +3d6 SA, +4 Charisma increase, +8 competence to Bluff, Diplomacy, and Intimidate, +2 DC to language-dependant spells; telepathy by thought (with bonus detect thoughts), charm monster and dominate monster of same type 1/day, reflect 3 enchantments/day, a little misc, and Succubus Form (Su): 1 hour/day of getting Succubus bonuses, including the stat bonuses (+16 Cha!), +9 natural armor, fly 50', DR, immunity to elec/poison, and SR 18. That last bit will cap your "Cha to AC" bonus, if you were not there from getting +4 to Cha from the class/leveling/etc.


Where's my commission!?!?!? Evil or Very Mad
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BJ
He Who Founds Wyrmlings

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Post Posted: Wed Feb 14, 2007 5:26 am    Post subject: Reply with quote
What the???

We've been pirated, Xtian! Evil or Very Mad

Anyway, a bit of DM blunder on my part... When the essence of the philosopher's stone was applied to you in the Fields of Brass, it should have resurrected you ASAP. Artifacts are not affected by mortal magic such as an AM/NP field...

Oops... Embarassed
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Xtian
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Post Posted: Wed Feb 14, 2007 10:38 am    Post subject: Reply with quote
I didnt know I was in AM/NP field. And i thought you were requiring the potion to be poured on the mouth. Anyway ... bad hammer ...
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Pitz-Ikko
D' Original Henio

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Post Posted: Wed Feb 14, 2007 11:08 pm    Post subject: Reply with quote
Shouldn't the Philosopher's Stone have turned him into base gold? LaughingLaughingLaughingLaughing
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Xtian
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Post Posted: Fri Feb 16, 2007 11:18 pm    Post subject: Reply with quote
We managed to turn a vampire into a crystal.

Now ... What shall we do with it? ...


Twisted Evil
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Pitz-Ikko
D' Original Henio

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Post Posted: Fri Feb 16, 2007 11:29 pm    Post subject: Reply with quote
Wow, if you've still got the Stone, that is one helluva artifact. IIRC, the Philosopher's Stone is usable once, or can transmute up to a certain amount before becoming useless. Of course, I might be losing a lot of brain cells lately so I may be wrong. Wink
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Xtian
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Post Posted: Fri Feb 16, 2007 11:34 pm    Post subject: Reply with quote
True Res won't work on undead. The undead body must be destroyed first before attempting to resu.
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BJ
He Who Founds Wyrmlings

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Post Posted: Mon Feb 26, 2007 5:19 pm    Post subject: Reply with quote
I editted the Philosopher's Stone to include three charges (3 usages of true ressu! OLRAYT!). I'm expecting PC fatalities soon. Unless you guys can avert it. Twisted Evil
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dark_axis
Eternal Elan

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Post Posted: Mon Feb 26, 2007 5:27 pm    Post subject: Reply with quote
hehehehehe I want to ask anyone if whose is worth signing a contract with a devil or a demon? and who would you suggest???
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BJ
He Who Founds Wyrmlings

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Post Posted: Mon Feb 26, 2007 5:37 pm    Post subject: Reply with quote
Demons don't offer contracts at all. They enter agreements, bargains, etc., but rarely anything written. Also:

Lando Calrissian: But that wasn't part of the deal!
Darth Vader: I am altering the deal. Pray I don't alter it any further.

Demons follow agreements only as long as it suits them. They are also very impulsive, and have no regard for timetables.

However, they do have a tendency to give immediate benefits.

Devils, on the other hand, prefer their pacts on paper. However, they have a lots of "invisible" governmental rules, which they assume you already know. Vis-a-vis, if you enter bargains with Baatezu, chances are, you'll be surprised

"I agreed to do what???"

It's not all bad. You will gain benefits if you make pacts with Baatezu. As you rise in rank. Eventually.

Which outsider is better? Why consort with evil at all? (because it's wayy cooler than being a goody-two-shoes)

but I'm the DM. I just won't give you a straight answer, won't I?
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dark_axis
Eternal Elan

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Post Posted: Mon Feb 26, 2007 5:41 pm    Post subject: Reply with quote
well i guessed that earlier, was wonderin if anyone else would give their PoV
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BJ
He Who Founds Wyrmlings

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Post Posted: Thu Mar 01, 2007 12:10 am    Post subject: Clarifications (sort of) Reply with quote
After extensive reading on Jaykee's DMG, the conclusion is; neither the Plane of Shadow nor the Ethereal plane are coterminous with the Outer Planes. So:

*Blink doesn't work.
*Shadow Magic (ToM) is next to useless.
*Shadow Hand maneuvers are suspect (will update at another time. Pag-aaralan ko muna.Surely, the jaunt teleportation maneuvers won't work. But shadows per se are not non-existent in the outer planes. Didn't Asmodeus create the Assasin Devils from the twisted shadows of Baator? So maybe the other maneuvers can function).
*You can't turn incorporeal. Now this disturbs me. Oblivion's End (The desert area of Thanatos) is filled with incorporeal Undead, as is Dispater's layer of Hell. As both layers are important to the events of the campaign (a bit of a spoiler there), I would have to think these things through.

Also, Xtian's character, after choosing self Damnation rather than succumbing to the Evil Temptations of Pazuzu, has been rescued by some Divine Force. His soul is now one with his body, and he has been reanimated in the Heroic Isles of Elysium (I really like to call it Avalon). He now rests on his ideal paradise (my idea here is that he is some sort of caretaker to the souls of lost orphaned children, but Xtian may design his own heaven as he sees fit) as a full outsider. He has three choices so far:

*He loses all Aasimar traits (making him human, with a bonus feat), then he'll have the saint template applied to his character, as only non-outsiders can become saints. He may then continue adventuring, as his soul still feels that he has some unfinished quest in Thanatos.
*the Divine powers that saved him instead reshaped him into an Astral Deva. He uses the same base Abilities (str,dex,etc), but must remove all aasimar modifiers, then add all astral deva modifiers. he loses all class levels, but as a story reward, his Astral Deva LA is only +6.
*His character is content with it's afterlife, and he is free to create a new character at ecl16. Roll new stats.

Or alternatively, if he has other ideas, he may PM me. I've been trying to contact Xtian, but so far I haven't heard from him. (Gomenasai Goderator! I forgot your character's name!!!)

As Aiumna is in the Blessed fields of Elysium, I'm assuming that he and Xtian's character will have to return to Thanatos. For the moment, they will receive a separate adventure from the rest of the party, who I'm assuming will resume their Journey to find Narak'tarn'h the Cowardly.

Comments? Suggestions? Violent Reactions? Please comment/PM me...

Again, will try to updATe ASAP. Very Happy
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dark_axis
Eternal Elan

Joined: 02 Jan 2007
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Post Posted: Thu Mar 01, 2007 12:43 pm    Post subject: Reply with quote
actually i would move that the party regroups after the mishap(DAMN you pazuzu!!!! sorry for the d-word!!!). We need to check our party's standing as of now.
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boy_bakal
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Post Posted: Thu Mar 01, 2007 10:43 pm    Post subject: Re: Clarifications (sort of) Reply with quote
BJ wrote:

*His character is content with it's afterlife, and he is free to create a new character at ecl16. Roll new stats.


Now that is an excellent suggestion. What a tremendous idea. Good call, BJ. I highly recommend it.

After all, the party could use another cleric more than they could use, say, a shapeshifter/sorcerer. Warren is as good as an arcanist anyway, and Aiuna can shapeshift as well, so really, another character like that might be redundant... whereas if we had a cleric (say, an evil one, but a neutral one with turning would work too) we'd have a lot of the support that the party has been lacking for so long (because Roland is more of a Cleric/X, so his role is more of combat with touches of support as opposed to a "party first" cleric).

Plus, it's so much better flavorwise! Honestly, one celestial/astral deva ultimately won't do much to fight the forces of the abyss. It'll take a demon lord approximately 0.000001% of his or her or its limitless resources to take you down, and what would your character have done then? Going back right now would, quite frankly, seem pretty selfish, especially for a celestial. Whereas, if you stay on Elysium, you get to take care of needy orphan children! And really, isn't that what DnD is ultimately about? Come on, Xtian... think about the children! Smile

Anyway, I suggest you give a new character some serious thought, Xtian. Very Happy
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