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<  Proposal  ~  Ilawith: Paragon Path
oghma
PostPosted: Wed Apr 15, 2009 3:29 pm  Reply with quote
Ancient Dragon


Joined: 20 Mar 2007
Posts: 857
Location: The Happy Hunting Grounds

Ilawith Rampart-keeper

@Flavor

Prerequisite: 11th level, defender role

@Text

Ilawith Rampart-keeper Path Features
Feature (11th level): Whenever you spend an action point to take an extra action, you may choose an enemy within melee reach, the target is marked until the end of the encounter.
Feature (11th level): Whenever you are armed with a light shield, heavy shield or a weapon with the defensive property, gain a +1 to AC and Reflex defense.
Feature (11th level): Whenever an enemy you have marked makes an attack that doesn't include you as a target, you may slide it a number of squares equal to your Strength modifier.
Feature (16th level): @
[Path Name] [Power Type]s
@Attack 11, Utility 12, Attack 20
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oghma
PostPosted: Wed Apr 15, 2009 3:33 pm  Reply with quote
Ancient Dragon


Joined: 20 Mar 2007
Posts: 857
Location: The Happy Hunting Grounds

Changelog:

04/15/09: Alpha released, No powers yet. 16th level feature not yet thought of.


Thoughts on how to improve both flavor and tech mechanics, please PM or IM me.
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erwin
PostPosted: Wed Apr 15, 2009 5:02 pm  Reply with quote
Master of None


Joined: 06 Dec 2006
Posts: 2932
Location: Searching...

First of all, why are there 3 11th features? One has to go down.

1st 11th feature, though I like the ability, seems inappropriate for it. I think it wouldn't focus on one enemy (marking someone on the whole encounter) but rather focuses on protecting its allies.

2nd 11th feature looks good, I like it so far.

3rd 11th feature seems strong, IMO, for an 11th feature. Probably make it the 16th feature, and instead of slides, pulls it to him. Probably make it as an immediate reaction, unless you intend to pull it before the attack, fizzling the attack. Or maybe add this to the feature: "If the target of its attack is no longer legal, it attacks you instead." Or even. "The target instead attacks you after the slide/pull."

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BJ
PostPosted: Wed Apr 15, 2009 5:09 pm  Reply with quote
He Who Founds Wyrmlings


Joined: 04 Dec 2006
Posts: 3997
Location: Sa sikmura ng Bakunawa

There have been PP's with three abilities before, erwin; it's nothing new.

I'll look into the PP later. Have to go out for now.

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erwin
PostPosted: Wed Apr 15, 2009 5:20 pm  Reply with quote
Master of None


Joined: 06 Dec 2006
Posts: 2932
Location: Searching...

BJ wrote:
There have been PP's with three abilities before, erwin; it's nothing new.

I'll look into the PP later. Have to go out for now.


I know, but these 3 are too strong to be all given at 11th feature. Usually the 3rd 11th feature is skill-related (adds <ability> to <a>), a bonus feat, etc.

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