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<  Bonethrall  ~  Cyrille Fellspawn
BJ
PostPosted: Thu Dec 18, 2008 10:35 am  Reply with quote
He Who Founds Wyrmlings


Joined: 04 Dec 2006
Posts: 3997
Location: Sa sikmura ng Bakunawa

Please write down that it's a +2 Elven Cloak.

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dark_axis
PostPosted: Fri Dec 19, 2008 7:34 pm  Reply with quote
Eternal Elan


Joined: 02 Jan 2007
Posts: 1898
Location: 666th Layer of Hell

First post edited. 12/19/08

Corrected item +2 Elven Cloak.

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BJ
PostPosted: Mon Jan 05, 2009 1:20 pm  Reply with quote
He Who Founds Wyrmlings


Joined: 04 Dec 2006
Posts: 3997
Location: Sa sikmura ng Bakunawa

Quote:
AC 20 (+5 Dex, +2 armor, +3 1/2 lvl)
Fort 18 (+2 Con, +1 class, +3 1/2 lvl, +2 item)
Ref 21 (+5 Dex, +1 class, +3 1/2 lvl, +2 item)
Will 18 (+3 Wis, +3 1/2 lvl, +2 item)


Quote:
Abilities Str 12 (+2), Con 14(+2), Dex 19(+5), Int 11(+1), Wis 15(+3), Cha 10(+0)
Noted Skills Nature +11, Perception +13, Stealth +16, Dungeoneering +11, Acrobatics +13, Intimidate +5


Firstly, I apologize for not noticing this earlier.

You seem to be confused regarding the +1/2 thing. This is perfectly understandable, so let me review it for you:

Normally, there are two numbers associated with your ability score, one of them is your ability modifier, and the other is your skill modifier.

For example, some members post this after their score:

Quote:
Level 6
Int 19 (+4, +7)


Our page format assumes that the score beside it is the skill modifier, as its sole pupose is to quickly figure out the modifiers for untrained skills. This is the reason the ability scores in our format are placed right before the trained skills, and also why we don't have a redundant "untrained skills" entry.

For almost everything else, you use the ability modifier. This is not normally included (though many opt to add it like in the one above anyway) because the format assumes you automatically know the proper value. Ability modifier is what you add to attack rolls, defenses et al, not the skill modifier.

So, the above values should look like:

Quote:
AC 19 (+4 Dex, +2 armor, +3 lvl)
Fort 18 (+2 Con, +1 class, +3 lvl, +2 enhancement)
Ref 20 (+4 Dex, +1 class, +3 lvl, +2 enhancement)
Will 17 (+2 Wis, +3 lvl, +2 item)

*I removed the "1/2" from the "1/2 lvl" because more numbers will tend to make it confusing
*I fixed the ability modifiers
*Elven Cloak provides an enhancement bonus. Item bonus is something different.


In general, if you end up adding half your level twice, you're doing something wrong.

Quote:
r +1 Flaming Longbow
+ 10 (+2 prof, +4 Dex, + 1 enhancement, + 3 level), VS AC;
1d10+5 damage
r +2 Assassin's Dagger
+ 12 (+3 prof, +4 Dex, + 2 enhancement, + 3 level), VS AC;
1d4 + 6 damage
m +2 Assassin's Dagger
+ 9 (+3 prof, +1 Str , + 2 enhancement, + 3 level), VS AC;
1d4 + 3 damage

*I removed the "1/2" from the "1/2 lvl" because more numbers will tend to make it confusing
*I fixed the ability modifiers


Maybe you should write your ability mods this way:
Quote:
Abilities Str 12 (+1, +4), Con 14(+2, +5), Dex 19(+4, +7), Int 11(+0, +3), Wis 15(+2, +5), Cha 10(+0, +3)
Noted Skill Insight +7 (+2 item from diadem of acuity)
Trained Skills Nature +10, Perception +12, Stealth +16, Dungeoneering +10, Acrobatics +12, Intimidate +5

*Acrobatics is +12 only
*Perception is +12=5(skill modifier)+5(trained)+2(item, diadem of acuity)
*Stealth is +16=7(skill modifier)+5(trained)+2(item, Elven Cloak)+2(racial). You got this one right.
*Fixed other things


Hope that helped. Wink
@erwin: You should see these things.

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dark_axis
PostPosted: Tue Jan 06, 2009 1:43 am  Reply with quote
Eternal Elan


Joined: 02 Jan 2007
Posts: 1898
Location: 666th Layer of Hell

Thanks for the clarification. After so many times of trying to get an explanation from my co-players now I get it hahahahaha. Embarassed Were the changes already effected or do I still have to edit them??

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dark_axis
PostPosted: Tue Jan 06, 2009 1:56 am  Reply with quote
Eternal Elan


Joined: 02 Jan 2007
Posts: 1898
Location: 666th Layer of Hell

Editted first post 01/06/09.
Corrected values.

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erwin
PostPosted: Tue Jan 06, 2009 2:03 am  Reply with quote
Master of None


Joined: 06 Dec 2006
Posts: 2932
Location: Searching...

You have to edit them.

sorry if haven't notice it, haven't check BT thread in a while, even the Cast of Characters. Will do it sometime this week.

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dark_axis
PostPosted: Tue Jan 06, 2009 2:10 am  Reply with quote
Eternal Elan


Joined: 02 Jan 2007
Posts: 1898
Location: 666th Layer of Hell

Already did check above post. Very Happy

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dark_axis
PostPosted: Mon Jan 12, 2009 9:07 am  Reply with quote
Eternal Elan


Joined: 02 Jan 2007
Posts: 1898
Location: 666th Layer of Hell

Updated first post 01/12/09.
Added exp 1715.
Acquired + 2 Frost Longbow and + 2 Sunleaf Hide Armor.

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erwin
PostPosted: Tue Jan 13, 2009 3:46 am  Reply with quote
Master of None


Joined: 06 Dec 2006
Posts: 2932
Location: Searching...

Updated. 13/01/09

Check for inconsistencies.

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dark_axis
PostPosted: Wed Jan 28, 2009 5:56 pm  Reply with quote
Eternal Elan


Joined: 02 Jan 2007
Posts: 1898
Location: 666th Layer of Hell

Updated wishlist up to level 10 01/ 28/09.

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dark_axis
PostPosted: Tue Feb 24, 2009 1:12 pm  Reply with quote
Eternal Elan


Joined: 02 Jan 2007
Posts: 1898
Location: 666th Layer of Hell

Updated first post. 02/24/09

Kudos to ~necner.

Levelled up to 7.
Gained 1615 exp.
Learned Biting Volley as level 7 encounter power.

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dark_axis
PostPosted: Tue Mar 10, 2009 5:29 pm  Reply with quote
Eternal Elan


Joined: 02 Jan 2007
Posts: 1898
Location: 666th Layer of Hell

updated first post. 02/10/09.

Earned 716 experience and 340 gp.

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dark_axis
PostPosted: Tue Mar 17, 2009 2:53 am  Reply with quote
Eternal Elan


Joined: 02 Jan 2007
Posts: 1898
Location: 666th Layer of Hell

Updated first post 03/17/09.

Added 1658 exp.
Character leveled up to 8.
Updated values.
Acquired 200 gp worth of rare nature components and 100 gp worth bear skin.
Pending feat and retraining of skills/feat.

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BJ
PostPosted: Tue Mar 17, 2009 9:56 am  Reply with quote
He Who Founds Wyrmlings


Joined: 04 Dec 2006
Posts: 3997
Location: Sa sikmura ng Bakunawa

For the record, those are rare herbs, and they are nature components. The term "rare nature components" may cause some confusion when it comes to selling them Razz

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dark_axis
PostPosted: Fri Mar 20, 2009 4:11 pm  Reply with quote
Eternal Elan


Joined: 02 Jan 2007
Posts: 1898
Location: 666th Layer of Hell

Updated first post. 03/20/09

Added 8th level feat distant advantage.
Retrained darkfire targetting to shadowslip.

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dark_axis
PostPosted: Fri Mar 20, 2009 5:49 pm  Reply with quote
Eternal Elan


Joined: 02 Jan 2007
Posts: 1898
Location: 666th Layer of Hell

removed added feats earlier and retrained option due to some complexities. 03/20/09

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dark_axis
PostPosted: Fri Mar 20, 2009 5:51 pm  Reply with quote
Eternal Elan


Joined: 02 Jan 2007
Posts: 1898
Location: 666th Layer of Hell

also removed instinctive darkness as per BJ.

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dark_axis
PostPosted: Fri Mar 20, 2009 10:40 pm  Reply with quote
Eternal Elan


Joined: 02 Jan 2007
Posts: 1898
Location: 666th Layer of Hell

Reverted distant advantage and shadowslip. 03/20/09.

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dark_axis
PostPosted: Tue Mar 24, 2009 2:35 pm  Reply with quote
Eternal Elan


Joined: 02 Jan 2007
Posts: 1898
Location: 666th Layer of Hell

retrained instinctive darkness to weapon profieciency greatbow.

added xp worth 720 exp for March 15 gameday.

added xp worth 1306 for March 23 gameday.

Acquired black gem worth 500 gp.

requested UF to transfer of magical properties of frost longbow +2 to great bow. Deducted 105 gp worth.

Added 170 gp.

updated first post 03/24/09.

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dark_axis
PostPosted: Tue Apr 21, 2009 2:58 pm  Reply with quote
Eternal Elan


Joined: 02 Jan 2007
Posts: 1898
Location: 666th Layer of Hell

Updated first post 04/21/09.

Added 1191 exp from 03/30/09 game.
Added 710 exp from 04/20/09 game.
Levelled up to 9.
Adjusted values.
Added Attacks on the Run as level 9 daily.
Still thinking for retraining option.

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BJ
PostPosted: Fri Apr 24, 2009 10:00 am  Reply with quote
He Who Founds Wyrmlings


Joined: 04 Dec 2006
Posts: 3997
Location: Sa sikmura ng Bakunawa

Updated 24/04/09

Check for inconsistencies.

Notes:
*Do you remember when the Pyramid campaign began? I seem to have forgotten, myself.
*Are you still interesed in changing to the Companion Build? If yes, will you be okay with a lizard companion?
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dark_axis
PostPosted: Fri Apr 24, 2009 5:50 pm  Reply with quote
Eternal Elan


Joined: 02 Jan 2007
Posts: 1898
Location: 666th Layer of Hell

Sorry, I can't remember when the pyramid campaign started. I believe thought that it was during your first week at work.

With the companion build, I have discarded the idea. The companion actually is risky from being killed from time to time and I guess it would take a lot of time to look for another one.

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BJ
PostPosted: Fri Apr 24, 2009 6:12 pm  Reply with quote
He Who Founds Wyrmlings


Joined: 04 Dec 2006
Posts: 3997
Location: Sa sikmura ng Bakunawa

All right. Thanks for the info. Smile

EDIT: By the way, I removed the included pic from the official sheet for now. It's too large. @_@

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dark_axis
PostPosted: Wed Apr 29, 2009 11:01 pm  Reply with quote
Eternal Elan


Joined: 02 Jan 2007
Posts: 1898
Location: 666th Layer of Hell

NP, btw, how much exp was last time's game? I forgot to get it since I was in a hurry, you know, going home since I didn't had my driver's license on me?

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BJ
PostPosted: Wed Apr 29, 2009 11:24 pm  Reply with quote
He Who Founds Wyrmlings


Joined: 04 Dec 2006
Posts: 3997
Location: Sa sikmura ng Bakunawa

I didn't give it out yet. Work's hectic today. But I'll have it up by the end of the week.

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dark_axis
PostPosted: Tue May 12, 2009 8:33 am  Reply with quote
Eternal Elan


Joined: 02 Jan 2007
Posts: 1898
Location: 666th Layer of Hell

updated first post 04/12/09.

added 1012 exp from 04/27/09 game.

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dark_axis
PostPosted: Mon May 25, 2009 12:58 pm  Reply with quote
Eternal Elan


Joined: 02 Jan 2007
Posts: 1898
Location: 666th Layer of Hell

Updated first post 05/25/09.

Added 1170 exp from last game day.

Updated first post 05/25/09 7:02pm.

Added 1300 xp.
Added Hunter's Aim for lvl 10 feat.
Added Expeditious Stride for lvl 10 utility.

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dark_axis
PostPosted: Tue May 26, 2009 9:28 am  Reply with quote
Eternal Elan


Joined: 02 Jan 2007
Posts: 1898
Location: 666th Layer of Hell

Updated first post 05/26/09.

Levelled up to level 11.
Added 3216 exp.
Added level 11 paragon power From out of Nowhere.
Retrained Shadowslip to Bleeding Precision.
Added paragon feat Master of Fire and Darkness.
Added + 1 to all stats.
Updated Resume.

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BJ
PostPosted: Tue May 26, 2009 9:41 am  Reply with quote
He Who Founds Wyrmlings


Joined: 04 Dec 2006
Posts: 3997
Location: Sa sikmura ng Bakunawa

Please be reminded that Paragon Path Features are distinct from Class Features.

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dark_axis
PostPosted: Tue May 26, 2009 9:57 am  Reply with quote
Eternal Elan


Joined: 02 Jan 2007
Posts: 1898
Location: 666th Layer of Hell

Ooooopppps, will do edit now. Embarassed

edit: done.

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