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<  Dungeons and Dragons  ~  Rules Clarifications
erwin
PostPosted: Mon Nov 10, 2008 3:53 pm  Reply with quote
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Hmmm.. if you put it that way...

Maybe you're right. Very Happy

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erwin
PostPosted: Thu Mar 26, 2009 1:40 am  Reply with quote
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Does paragon multiclassing requires you to have Novice Power, Acolyte Power, and Adept Power Swap feats on one class alone, or could i have novice swap on (let's say) Rogue then acolyte swap to Warlord, then Adept power swap to Warlord as well, then PMC to Rogue?
Note that the Bard can have multiple multiclass feats, which is the reason for this question.

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boy_bakal
PostPosted: Thu Mar 26, 2009 2:23 am  Reply with quote
Lord of Pwnage


Joined: 30 Nov 2006
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PHB 209 wrote:
If you have the Novice Power, Acolyte Power, and Adept Power feats for a class...


Bold text says it all. You need them all in one class to PMC in that class.

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BJ
PostPosted: Fri Mar 27, 2009 10:39 am  Reply with quote
He Who Founds Wyrmlings


Joined: 04 Dec 2006
Posts: 3997
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b_b is correct, but the Novice Power, Acolyte Power, and Adept Power feats are not class-specific like the entry-level MC feats. Vis-a-vis, if you MC'd in wizard and swordmage and you have the Novice Power feat, you can alternate between a wizard swap and a swordmage swap for that feat every level.

So, based on my reading, you need only have the swap feats dedicated to one class at the time of getting a Paragon Path. From then on, you can start swapping between your classes every level (as it's not retraining, it is not subject to the restrictions of being unable to retrain if requirements no longer qualify).

Wink That's how I interpret it, at least.

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boy_bakal
PostPosted: Fri Mar 27, 2009 7:10 pm  Reply with quote
Lord of Pwnage


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I agree. The ruling says nothing of retraining post-PMC, so that should work.

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BJ
PostPosted: Wed Apr 15, 2009 8:44 am  Reply with quote
He Who Founds Wyrmlings


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Except that it doesn't! @_@

In a similar discussion at the Wotc boards, a staff member clarifies the RAI:

http://forums.gleemax.com/showthread.php?p=18337560#post18337560

As this is semi-official, I will be adopting this interpretation on my games.

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erwin
PostPosted: Wed Apr 15, 2009 5:16 pm  Reply with quote
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BJ wrote:
Except that it doesn't! @_@

In a similar discussion at the Wotc boards, a staff member clarifies the RAI:
a
http://forums.gleemax.com/showthread.php?p=18337560#post18337560

As this is semi-official, I will be adopting this interpretation on my games.


There goes my bard build Crying or Very sad T_T

I guess the next best thing I could do now is the Dashing Swordsman build, some other build I'll be thinking about.

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Poisonous Magic Pie
PostPosted: Mon May 04, 2009 5:03 am  Reply with quote
Adult Dragon


Joined: 21 Aug 2008
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Here's a question that has been bothering me.

Let us say that there is a gnoll wizard that has summoned a fire warrior. The fire warrior then engages an enemy that is adjacent to two other allies. If the fire warrior attacks and connects, does the gnoll's pack attack bonus apply?

My assumptions to the affirmative include this:
In regards to attacks or checks conducted by summoned creatures, the one who casted the summoned creature is the one who makes these attacks or checks through the summoned creature. Therefore, when the fire warrior makes a melee attack on the enemy, it is technically the wizard who does the melee attack, using the summoned creature as a conduit.

If the pack attack bonus does apply, then let me put forth another situation. Let us say that the enemy is only adjacent to one of your allies, and the fire warrior attacks and connects. Does the pack attack bonus still apply?

My assumptions to the affirmative includes these:
The previous statement regarding attacks and checks conducted by summoned creatures.
The statement that the summoned creature is regarded as an ally to you and your allies.

With these statements, since it is the wizard that is considered to make the melee attack through the summoned creature, and the summoned creature is considered an ally, then the pack attack bonus should apply.

Then again I am getting ahead of myself. An important line on attacks and checks made by summoned creatures states that attacks and checks made through the creature do not include temporary bonuses or penalties to your statistics. Which begs the question whether the damage bonus conferred by the gnoll's pack attack racial feature is a temporary bonus or not?
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Revan
PostPosted: Mon May 04, 2009 11:40 am  Reply with quote
Sith'ari, Chosen Heart of the Force


Joined: 04 Dec 2006
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From what I can tell about Pack Attack, it triggers when the gnoll makes the attack. Summoning rules as printed in Arcane Power seem to indicate that it is the character making the attack through the summoned creature...so much as I don't like it because I think it's somewhat out of whack, it works RAW, as far as I can tell.

That doesn't mean that I have to like it though :p

EDIT: Wait. Been checking the PC gnoll wording in Dragon 367. "You deal..." Which raises a damage source question. When a player uses a power, the player is the one dealing the damage. When a player summons a monster, the player attacks through the monster, but what is the damage source, the player, or the summoned monster?

If the source is the player, pack attack works. If it is the monster, then it shouldn't apply.

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Poisonous Magic Pie
PostPosted: Mon May 04, 2009 1:22 pm  Reply with quote
Adult Dragon


Joined: 21 Aug 2008
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Another question also concerning summoned creatures.

If one were to use the attacks granted by the summoned creature, would it be considered as the use of a daily power, even in the following rounds after the creature has been summoned?

Let us say that an invoker were to summon a fire angel and you attack through it, using the close burst 1 power. Would the use of the standard action to activate that attack be considered the use of a daily power, which would allow it to trigger the invoker's covenant?
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Revan
PostPosted: Mon May 04, 2009 11:21 pm  Reply with quote
Sith'ari, Chosen Heart of the Force


Joined: 04 Dec 2006
Posts: 1552
Location: Korriban

On the pack attack issue, we were talking about this earlier, and as far as BJ and I can tell, it works. You are making the attack, and the damage source is a power that you control. So long as the attacks the summoned creature makes have the melee keyword, it seems to apply.

I'll have to see about the invoker. At the moment, I'm not familiar with its mechanics.

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erwin
PostPosted: Thu Jul 09, 2009 3:58 am  Reply with quote
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Question:

Let's say I have a swordmage who's using a shuriken as a weapon and implement (it's a light blade). Obviously I can't use my Weapon powers that has Melee range, since shuriken is a range weapon. But how about powers with the weapon keyword that has close burst X range?

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erwin
PostPosted: Tue Aug 18, 2009 1:04 pm  Reply with quote
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This has bugged my mind recently:

How does Religious Dabbler feat (DP 136) interact with Versatile Master feat(PH2 193)?

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oghma
PostPosted: Tue Aug 18, 2009 9:47 pm  Reply with quote
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Joined: 20 Mar 2007
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OMG how long have I been away from D&D? Divine Power's already out? Give me more juicy info!

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