hobbygamers Forum Index

FAQ Search Memberlist Usergroups  - Register  - Profile  - Log in to check your private messages  - Log in
Important Notice: We regret to inform you that our free phpBB forum hosting service will be discontinued by the end of June 30, 2024. If you wish to migrate to our paid hosting service, please contact billing@hostonnet.com.
Ask a simple dota question get a simple dota answer Goto page Previous  1, 2, 3, 4  Next
Post new topic   Reply to topic    hobbygamers Forum Index > Warcraft 3
View previous topic :: View next topic  
 
Athanasia Kitty
Old Dragon

Joined: 15 Nov 2007
Posts: 436
Location: Millenium Castle Brunestud
Post Posted: Thu Mar 13, 2008 5:34 pm    Post subject: Reply with quote
Culling blade deals 100 000 000 damage

[s]Borrowed time heals damage at the same time damage is dealt to you. [/s]

Seems like Borrowed time will heal before AND after the damage is taken, checking that your newly healed HP is the same as when you got the damage.

Weird.
_________________
View user's profileSend private messageVisit poster's website
Back to top
   
supertotoy
Old Dragon

Joined: 23 Mar 2007
Posts: 413
Location: Limbo
Post Posted: Thu Mar 13, 2008 6:33 pm    Post subject: Reply with quote
Athanasia Kitty wrote:
Culling blade deals 100 000 000 damage


My bad... Laughing Laughing Laughing
_________________
Master Wayne, you've just been PWNED!
View user's profileSend private messageVisit poster's websiteYahoo Messenger
Back to top
   
erwin
Master of None

Joined: 06 Dec 2006
Posts: 2932
Location: Searching...
Post Posted: Thu Mar 13, 2008 6:38 pm    Post subject: Reply with quote
Kitty wrote:
Culling blade deals 100 000 000 damage

lol what?
so fatal bonds (with heroes bonded) + culling blade = ?!?!?!?! WTF!?!?!
and so is gravekeeper cloak (aka dispersion of spectre v6.51) + culling blade = kill evrybody in 600 radius??
_________________
There is happiness for those who accept their fate. There is glory for those who defy their fate

View user's profileSend private messageVisit poster's websiteYahoo Messenger
Back to top
   
Athanasia Kitty
Old Dragon

Joined: 15 Nov 2007
Posts: 436
Location: Millenium Castle Brunestud
Post Posted: Thu Mar 13, 2008 7:09 pm    Post subject: Reply with quote
No. There is a cap [max hp] for fatal bonds and dispersion[pre-6.50]

And yes, it's 100 000 000
_________________
View user's profileSend private messageVisit poster's website
Back to top
   
potpotpanot
Juvenile Dragon

Joined: 01 Dec 2007
Posts: 34
Location: sa kubeta
Post Posted: Thu Mar 13, 2008 9:30 pm    Post subject: Reply with quote
i think they've put a cap on the dispersion and fatal bonds so that you cant have instakills for the whole party. I've read it in a previous changelog
View user's profileSend private messageYahoo Messenger
Back to top
   
potpotpanot
Juvenile Dragon

Joined: 01 Dec 2007
Posts: 34
Location: sa kubeta
Post Posted: Thu Mar 13, 2008 9:33 pm    Post subject: Reply with quote
haha!
i didnt realize the second page XD
View user's profileSend private messageYahoo Messenger
Back to top
   
potpotpanot
Juvenile Dragon

Joined: 01 Dec 2007
Posts: 34
Location: sa kubeta
Post Posted: Thu Mar 13, 2008 9:40 pm    Post subject: Reply with quote
hey, which orb effects work with illusions?
like how they can burn mana but cant trigger chain lightnings from maelstrom?
View user's profileSend private messageYahoo Messenger
Back to top
   
mnightsilver
Mature Adult Dragon

Joined: 11 Dec 2006
Posts: 290
Location: In Your Heart
Post Posted: Thu Mar 13, 2008 10:04 pm    Post subject: Reply with quote
I don't think illusions trigger neither maelstrom nor mjolnir. I tested it with azwraith, and it just doesn't happen. I bet it only helps in revealing the real azwraith, lol, as the chain lightnings will come from him and him alone.

Corruption (Stygian Desolator) also does not work for illusions.
_________________
"When I thought I was alone, I found love..."
View user's profileSend private messageSend e-mail
Back to top
   
potpotpanot
Juvenile Dragon

Joined: 01 Dec 2007
Posts: 34
Location: sa kubeta
Post Posted: Thu Mar 13, 2008 11:33 pm    Post subject: Reply with quote
how about orb effects and buff placers from other heroes?

incapacitating bite, geostrike, caustic finale, germinate attack, naix's new lifesteal, fury swipe, etc.

i know that mercurial's desolate and davion's elder dragon buff placers works on images.
View user's profileSend private messageYahoo Messenger
Back to top
   
supertotoy
Old Dragon

Joined: 23 Mar 2007
Posts: 413
Location: Limbo
Post Posted: Thu Mar 13, 2008 11:58 pm    Post subject: Reply with quote
All passive abilities of heroes (Dragon Blood included, curiously enough) will work on illusions. Feast works, but illusions of Na'ix don't heal. Germinate Attack is an orb effect, it won't work. Unfortunately, Feedback is the only orb effect working with illusions.
_________________
Master Wayne, you've just been PWNED!
View user's profileSend private messageVisit poster's websiteYahoo Messenger
Back to top
   
Xtian
Goderator

Joined: 30 Nov 2006
Posts: 3259
Location: Avernus
Post Posted: Tue Apr 01, 2008 10:31 pm    Post subject: Reply with quote
Athanasia Kitty wrote:
Culling blade deals 100 000 000 damage

[s]Borrowed time heals damage at the same time damage is dealt to you. [/s]

Seems like Borrowed time will heal before AND after the damage is taken, checking that your newly healed HP is the same as when you got the damage.

Weird.


If Abaddon is in borrowed time and mortred crits him for let say... 1200 damage will he die?
_________________
solbergb on sorcerers:
"Whether it is true or not, all sorcerers seem to act as if their power is inexhaustible. It really annoys the prepared casters."
A druid on rogue:
"Foolish girl! I am a Druid, I have special abilities more powerful than your entire class!"
View user's profileSend private messageVisit poster's websiteYahoo Messenger
Back to top
   
erwin
Master of None

Joined: 06 Dec 2006
Posts: 2932
Location: Searching...
Post Posted: Tue Apr 01, 2008 10:45 pm    Post subject: Reply with quote
If Abaddon's life is less than the damage dealt, then he'll surely die. Very Happy
_________________
There is happiness for those who accept their fate. There is glory for those who defy their fate

View user's profileSend private messageVisit poster's websiteYahoo Messenger
Back to top
   
boy_bakal
Lord of Pwnage

Joined: 30 Nov 2006
Posts: 1920
Location: Zero
Post Posted: Wed Apr 02, 2008 12:07 am    Post subject: Reply with quote
erwin wrote:
If Abaddon's life is less than the damage dealt, then he'll surely die. Very Happy


No, that can't be right. Then he'd die from a Storm Bolt even under Borrowed Time, which is certainly not the case.
_________________
And I'm still, still longing. Still cold... so cold.
View user's profileSend private messageVisit poster's websiteYahoo Messenger
Back to top
   
erwin
Master of None

Joined: 06 Dec 2006
Posts: 2932
Location: Searching...
Post Posted: Wed Apr 02, 2008 2:44 pm    Post subject: Reply with quote
Let me rephrase that.

If Abaddon's MAX HP is less than the damage dealt, then he'll surely die. Very Happy
_________________
There is happiness for those who accept their fate. There is glory for those who defy their fate

View user's profileSend private messageVisit poster's websiteYahoo Messenger
Back to top
   
supertotoy
Old Dragon

Joined: 23 Mar 2007
Posts: 413
Location: Limbo
Post Posted: Thu Apr 10, 2008 5:43 pm    Post subject: Reply with quote
According to DotA Allstars wiki, for any of the Heal type Triggered Dodges (Dispersion, Aphotic Shield, Borrowed Time, and Refraction), if an incoming attack deals more damage than the receiving hero's maximum HP, the hero will die. So erwin is correct. Smile
_________________
Master Wayne, you've just been PWNED!
View user's profileSend private messageVisit poster's websiteYahoo Messenger
Back to top
   
potpotpanot
Juvenile Dragon

Joined: 01 Dec 2007
Posts: 34
Location: sa kubeta
Post Posted: Mon Apr 14, 2008 11:47 pm    Post subject: Reply with quote
My pc can't support warcraft 3 so I can't test, but say you're carrying an activated armlet of mordigan then split of some illusions, will the illusions be drained by the armlet like you or will they be immune from it?
View user's profileSend private messageYahoo Messenger
Back to top
   
boy_bakal
Lord of Pwnage

Joined: 30 Nov 2006
Posts: 1920
Location: Zero
Post Posted: Tue Apr 15, 2008 9:25 am    Post subject: Reply with quote
according to mark, the armlet still works but the illusions take no extra damage
_________________
And I'm still, still longing. Still cold... so cold.
View user's profileSend private messageVisit poster's websiteYahoo Messenger
Back to top
   
mnightsilver
Mature Adult Dragon

Joined: 11 Dec 2006
Posts: 290
Location: In Your Heart
Post Posted: Sun Apr 20, 2008 7:06 pm    Post subject: Reply with quote
Yes, it does. I noticed in a test game that the illusions have greater damage, but they do not lose hp per sec.
_________________
"When I thought I was alone, I found love..."
View user's profileSend private messageSend e-mail
Back to top
   
potpotpanot
Juvenile Dragon

Joined: 01 Dec 2007
Posts: 34
Location: sa kubeta
Post Posted: Wed Apr 23, 2008 11:20 pm    Post subject: Reply with quote
in 6.51, will watchers, observer wards, and sentry wards prevent respawn of creep camps?

if not, is there a cheap way to prevent them from respawning?
View user's profileSend private messageYahoo Messenger
Back to top
   
supertotoy
Old Dragon

Joined: 23 Mar 2007
Posts: 413
Location: Limbo
Post Posted: Sun Apr 27, 2008 6:34 pm    Post subject: Reply with quote
I don't know about other creep camps, but any kind of vision over Roshan's spawning site doesn't prevent him from respawning. So I take it is the same with other ancients/creeps.
_________________
Master Wayne, you've just been PWNED!
View user's profileSend private messageVisit poster's websiteYahoo Messenger
Back to top
   
Xtian
Goderator

Joined: 30 Nov 2006
Posts: 3259
Location: Avernus
Post Posted: Sun Apr 27, 2008 7:37 pm    Post subject: Reply with quote
Battlefury+Fury Swipes

Does the splash damage due increase because of FS?
_________________
solbergb on sorcerers:
"Whether it is true or not, all sorcerers seem to act as if their power is inexhaustible. It really annoys the prepared casters."
A druid on rogue:
"Foolish girl! I am a Druid, I have special abilities more powerful than your entire class!"
View user's profileSend private messageVisit poster's websiteYahoo Messenger
Back to top
   
supertotoy
Old Dragon

Joined: 23 Mar 2007
Posts: 413
Location: Limbo
Post Posted: Sun Apr 27, 2008 7:56 pm    Post subject: Reply with quote
The answer is no... since FS is a de-buff...
_________________
Master Wayne, you've just been PWNED!
View user's profileSend private messageVisit poster's websiteYahoo Messenger
Back to top
   
boy_bakal
Lord of Pwnage

Joined: 30 Nov 2006
Posts: 1920
Location: Zero
Post Posted: Sun Apr 27, 2008 8:01 pm    Post subject: Reply with quote
potpotpanot wrote:
in 6.51, will watchers, observer wards, and sentry wards prevent respawn of creep camps?

if not, is there a cheap way to prevent them from respawning?


I tried it with Eyes of the Forest and they still respawn.

Does KILL THEM ALL count as a solution? Very Happy
_________________
And I'm still, still longing. Still cold... so cold.
View user's profileSend private messageVisit poster's websiteYahoo Messenger
Back to top
   
Xtian
Goderator

Joined: 30 Nov 2006
Posts: 3259
Location: Avernus
Post Posted: Sun Apr 27, 2008 8:03 pm    Post subject: Reply with quote
Will purge remove debuffs?
_________________
solbergb on sorcerers:
"Whether it is true or not, all sorcerers seem to act as if their power is inexhaustible. It really annoys the prepared casters."
A druid on rogue:
"Foolish girl! I am a Druid, I have special abilities more powerful than your entire class!"
View user's profileSend private messageVisit poster's websiteYahoo Messenger
Back to top
   
erwin
Master of None

Joined: 06 Dec 2006
Posts: 2932
Location: Searching...
Post Posted: Sun Apr 27, 2008 9:20 pm    Post subject: Reply with quote
Xtian wrote:
Will purge remove debuffs?

Yes, if you target purge on allied units. Though I'm not sure if they'll get slowed or not.
_________________
There is happiness for those who accept their fate. There is glory for those who defy their fate

View user's profileSend private messageVisit poster's websiteYahoo Messenger
Back to top
   
mnightsilver
Mature Adult Dragon

Joined: 11 Dec 2006
Posts: 290
Location: In Your Heart
Post Posted: Mon Apr 28, 2008 7:57 pm    Post subject: Reply with quote
They don't get slowed, I'm pretty sure of that. Purge on self and allies have the electric animation, but the animation is brief and the slow is omitted.
_________________
"When I thought I was alone, I found love..."
View user's profileSend private messageSend e-mail
Back to top
   
dark_axis
Eternal Elan

Joined: 02 Jan 2007
Posts: 1898
Location: 666th Layer of Hell
Post Posted: Tue Apr 29, 2008 12:08 pm    Post subject: Reply with quote
can anyone give me a build for azgalor??
_________________
Only by confronting your darkest fears can you find the light...

View user's profileSend private messageSend e-mailYahoo Messenger
Back to top
   
Xtian
Goderator

Joined: 30 Nov 2006
Posts: 3259
Location: Avernus
Post Posted: Wed May 14, 2008 1:27 am    Post subject: Reply with quote
dark_axis wrote:
can anyone give me a build for azgalor??


6 bracers.

_______________________
Does riki's bonus agi damage included by blademail's return damage?
_________________
solbergb on sorcerers:
"Whether it is true or not, all sorcerers seem to act as if their power is inexhaustible. It really annoys the prepared casters."
A druid on rogue:
"Foolish girl! I am a Druid, I have special abilities more powerful than your entire class!"
View user's profileSend private messageVisit poster's websiteYahoo Messenger
Back to top
   
erwin
Master of None

Joined: 06 Dec 2006
Posts: 2932
Location: Searching...
Post Posted: Wed May 14, 2008 2:09 am    Post subject: Reply with quote
@dark_axis:
guinsoo is always good for int types. or shiva's guard.
try asking qbf, as he is more experienced on Azgalor.

@Xtian:
Yes, since it's damage. It's also reduced by Bristleback's skill.
_________________
There is happiness for those who accept their fate. There is glory for those who defy their fate

View user's profileSend private messageVisit poster's websiteYahoo Messenger
Back to top
   
supertotoy
Old Dragon

Joined: 23 Mar 2007
Posts: 413
Location: Limbo
Post Posted: Fri May 16, 2008 1:06 pm    Post subject: Reply with quote
@erwin: As far as I know, FS is not affected by BF. FS is an orb effect that places a non-purgable de-buff on an enemy unit previously attacked by Ursa Warrior. It deals a separate orb damage (type: Normal) from the hero's attack. However, since it's Normal damage, it is armor reducible and is affected by Vanguard, Stout Shield, Kraken Shell, etc. You can lifesteal from it, though (it shouldn't come from an orb of course...).
_________________
Master Wayne, you've just been PWNED!
View user's profileSend private messageVisit poster's websiteYahoo Messenger
Back to top
   
Display posts from previous:   
Post new topic   Reply to topic    hobbygamers Forum Index > Warcraft 3
Page 2 of 4
  Goto page Previous  1, 2, 3, 4  Next  All times are GMT + 8 Hours

 
 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
 

noteBored template and graphics. © 2004 designed by boo
Powered by WebHostingNeeds.com


Start Your Own Video Sharing Site

Free Web Hosting | Free Forum Hosting | FlashWebHost.com | Image Hosting | Photo Gallery | FreeMarriage.com

Powered by PhpBBweb.com, setup your forum now!
For Support, visit Forums.BizHat.com