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Xtian
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Post Posted: Wed Nov 21, 2007 3:46 pm    Post subject: Ask a simple dota question get a simple dota answer Reply with quote
What is Magina's attack? I mean, what is his weapon? Same question with Rhasta and Pudge.

I'm doing something here and I will ask more questions in the future.
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Last edited by Xtian on Mon Feb 04, 2008 12:07 am; edited 1 time in total
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erwin
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Post Posted: Wed Nov 21, 2007 3:51 pm    Post subject: Reply with quote
IIRC Magina's weapon is called crescent glaives/blades. I think it was mentioned in the Night Elf campaign .
Pudge's is a spiked chain with a hook on its end, I think.
Rhasta's is some kind of 2-bladed sticks tied together to make an X. That's just a guess. Razz
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Athanasia Kitty
Old Dragon

Joined: 15 Nov 2007
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Post Posted: Wed Nov 21, 2007 6:29 pm    Post subject: Reply with quote
1] Magina = His weapons are called moon blades

2] Rhasta = Shuriken [not exactly accurate, but what would you call a four-pointed throwing weapon?]

3] Pudge = He has a cleaver and a grappling hook
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Xtian
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Post Posted: Wed Nov 21, 2007 9:39 pm    Post subject: Reply with quote
Yay yay thanx!

Does the grappling hook work on creatures immune to magic? How about Pudge ulti?
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solbergb on sorcerers:
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A druid on rogue:
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Athanasia Kitty
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Post Posted: Wed Nov 21, 2007 9:52 pm    Post subject: Reply with quote
Depends.

Meat Hook:
You can't normally target a Spell-Immune unit. However, if the unit is in the path of the Hook's trajectory, it will still be pulled towards Pudge but it will deal no damage.

Dismember:
Yes, you can use it on Avatared units, though I am not sure if you could do the same to units with Repel. It deals no damage, but still holds the unit in place.
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erwin
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Post Posted: Thu Nov 22, 2007 9:12 am    Post subject: Reply with quote
Yeah, what he said.
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Xtian
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Post Posted: Mon Feb 04, 2008 12:08 am    Post subject: Reply with quote
Razor's frenzy and mask of madness' frenzy stack?
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A druid on rogue:
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erwin
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Post Posted: Mon Feb 04, 2008 8:29 am    Post subject: Reply with quote
I'd say no, but not entirely sure.
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supertotoy
Old Dragon

Joined: 23 Mar 2007
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Post Posted: Mon Feb 04, 2008 4:11 pm    Post subject: Reply with quote
Repel can't repel ulitmates as a general rule... If it works on an avatared unit (which makes it immune to spells), then it would work on a repelled unit.
@Xtian: No, it wouldn't. I've tried, because I had the same crazy idea once. Buffs with a similar effects can only benefit a hero once. It's one or the other... so, that goes for GS/Enrage and Empower, Berserk/Frenzy and MOM.
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erwin
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Post Posted: Tue Feb 05, 2008 8:49 am    Post subject: Reply with quote
Out of topic:
Just a trivia: in 6.49c magnus' empower & trellen's living armor don't stack. Razz
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Xtian
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Post Posted: Tue Feb 05, 2008 2:18 pm    Post subject: Reply with quote
Lina's ulti and Mom's berserk don't stack; the last ability to activate trumphs the other. I think this extends to frenzy skill.
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solbergb on sorcerers:
"Whether it is true or not, all sorcerers seem to act as if their power is inexhaustible. It really annoys the prepared casters."
A druid on rogue:
"Foolish girl! I am a Druid, I have special abilities more powerful than your entire class!"
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Athanasia Kitty
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Post Posted: Tue Feb 05, 2008 5:47 pm    Post subject: Reply with quote
Basic Rule of Thumb:
Skills based off from the same skill base don't stack.

Ultimate, MoM's Frenzy, Rampage, and Sprint are based off from the same skill, Frenzy. These are practically the same buffs that have different effects. So they won't stack.
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erwin
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Post Posted: Wed Feb 06, 2008 2:49 am    Post subject: Reply with quote
How about Empower and Living armor? That's not same lol
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Xtian
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Post Posted: Wed Feb 06, 2008 2:55 am    Post subject: Reply with quote
What happens when you are equipped with 2 monkey king bar? What's the bash chance?
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solbergb on sorcerers:
"Whether it is true or not, all sorcerers seem to act as if their power is inexhaustible. It really annoys the prepared casters."
A druid on rogue:
"Foolish girl! I am a Druid, I have special abilities more powerful than your entire class!"
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erwin
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Post Posted: Wed Feb 06, 2008 6:52 am    Post subject: Reply with quote
MKB doesn't "bash", it does a:
DotaPortal.com wrote:
Items Database
Last Updated: 6.48b | Printable Version | Item Chart | Item Table | XML Version | Report Error

Monkey King Bar
Shop Level: 4
Description:
+75 Damage
+15% Attack Speed
Passive: Bonus Damage
100 Damage to Target 0.01 Second Stun 30% Chance
For melee heroes, the bonus damage is considered to be magic attack, while for ranged heroes, the bonus damage is considered to be physical attack.


So what happens is diminishing returns. Each MKB has separate chance to trigger, but there's a chance that they trigger at the same time. (Am I correct Kitty?)

note that:
DotaPortal.com wrote:
Items Database
Last Updated: 6.48b | Printable Version | Item Chart | Item Table | XML Version | Report Error

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Xtian
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Post Posted: Wed Feb 06, 2008 12:42 pm    Post subject: Reply with quote
Interesting. How does kardel's headshot work? Same as MKB? Is having 2 MKBs worth it?
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solbergb on sorcerers:
"Whether it is true or not, all sorcerers seem to act as if their power is inexhaustible. It really annoys the prepared casters."
A druid on rogue:
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Athanasia Kitty
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Post Posted: Wed Feb 06, 2008 7:42 pm    Post subject: Reply with quote
@ Erwin
Same skill base

Bash is a Stun. Correct, diminishing returns.

@ Xtian
Same. Chances stack diminishingly. MKB overrides Headshot, provided that you get the item AFTER learning headshot.
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supertotoy
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Post Posted: Wed Feb 06, 2008 9:37 pm    Post subject: Reply with quote
While I hate to post stats, I'm going to post the stun chance of headshot and 2 MKBs: 73%
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erwin
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Post Posted: Wed Feb 06, 2008 9:42 pm    Post subject: Reply with quote
Pls post mathcraft -ehem i mean computation.
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Xtian
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Post Posted: Mon Mar 03, 2008 1:13 am    Post subject: Reply with quote
What's the range of blink dagger?
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solbergb on sorcerers:
"Whether it is true or not, all sorcerers seem to act as if their power is inexhaustible. It really annoys the prepared casters."
A druid on rogue:
"Foolish girl! I am a Druid, I have special abilities more powerful than your entire class!"
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erwin
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Post Posted: Mon Mar 03, 2008 8:26 am    Post subject: Reply with quote
1100 me thinks.
It's now written on the dagger (At least the new one). Just check it out. Very Happy
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potpotpanot
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Post Posted: Sun Mar 09, 2008 11:29 pm    Post subject: Reply with quote
Is there an autocast-able bonus damage skill (searing arrow, poison sting, glaves of wisdom, etc.) that can be reduced by levi's kraken shell? or do they all bypass the shell?

Also, are skills like shadow word, frostbite, iron shell and shadow strike's damage per second aspect affected by kraken shell?
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erwin
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Post Posted: Mon Mar 10, 2008 8:29 am    Post subject: Reply with quote
IIRC all of them are subjected to kraken shell, though not entirely sure.
I always thought that kraken shell works like stout shield and vanguard (blocking damage), but somehow they don't behave the same.

Me thinks kraken shell can "reduce" poison nova, but stout shield and vanguard can't "block" it. That's just my two cents.
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Athanasia Kitty
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Post Posted: Mon Mar 10, 2008 6:09 pm    Post subject: Reply with quote
Spells won't be affected by Kraken Shell and/or Vanguard/Stout Shield.

;_;
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supertotoy
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Post Posted: Wed Mar 12, 2008 10:56 pm    Post subject: Reply with quote
Not all spells... Spells with physical damage descriptor (thus also armor reducible) can be blocked by all three.
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Xtian
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Post Posted: Wed Mar 12, 2008 11:50 pm    Post subject: Reply with quote
Like kardel's scattershot?
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solbergb on sorcerers:
"Whether it is true or not, all sorcerers seem to act as if their power is inexhaustible. It really annoys the prepared casters."
A druid on rogue:
"Foolish girl! I am a Druid, I have special abilities more powerful than your entire class!"
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supertotoy
Old Dragon

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Post Posted: Wed Mar 12, 2008 11:57 pm    Post subject: Reply with quote
Yep, it'll block some of the bullets that spray on you. Also Adaptive Strike. Also the Culling Blade (though it does 1,000,000 damage to kill... Try to block that off! Very Happy ). There are very few spells that do physical damage, though... Methinks that's one reason they upped the damage range of scattershot...
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Xtian
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Post Posted: Thu Mar 13, 2008 12:01 am    Post subject: Reply with quote
Wait what? Culling blade 1m damage? How does Abaddon's ulti work then?
_________________
solbergb on sorcerers:
"Whether it is true or not, all sorcerers seem to act as if their power is inexhaustible. It really annoys the prepared casters."
A druid on rogue:
"Foolish girl! I am a Druid, I have special abilities more powerful than your entire class!"
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erwin
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Post Posted: Thu Mar 13, 2008 2:10 am    Post subject: Reply with quote
Me thinks Culling Blade doesn't do 1M damage. If so, Fatal bonds + Culling blade would be omgwtf. Also Gravekeeper's Cloak (now called Spectre's Dispersion) + Culling Blade would result the same way.

Not entirely sure about Abaddon's ulti, but i think it reduces all damage taken to 0. BTW, Culling blade goes through Borrowed Time. Razz
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Xtian
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Post Posted: Thu Mar 13, 2008 2:28 am    Post subject: Reply with quote
erwin wrote:
Not entirely sure about Abaddon's ulti, but i think it reduces all damage taken to 0. BTW, Culling blade goes through Borrowed Time. Razz


I know hence the Borrowed Time question. Razz
_________________
solbergb on sorcerers:
"Whether it is true or not, all sorcerers seem to act as if their power is inexhaustible. It really annoys the prepared casters."
A druid on rogue:
"Foolish girl! I am a Druid, I have special abilities more powerful than your entire class!"
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